This is exactly right. If a level takes less than five or six hours to put together, you haven’t play-tested it enough. And even then, you’re likely to miss things.
This is exactly right. If a level takes less than five or six hours to put together, you haven’t play-tested it enough. And even then, you’re likely to miss things.
Don’t check out their Twitter feeds. Don’t check out their Twitter feeds. Don’t check 0u—
I’m getting to the age where I feel a bit hung over every morning whether or not I drank anything the night before.
I have a similar feeling with VR, but it isn’t fear so much as extreme detachment. On my free and lazy days, I like sacking out on the couch with the dog and cat and watching movies or playing games. But VR is inherently isolating. I feel like they’re cut off from me despite being right there, and it makes me not want…
Oh I agree. I’d love a Sonic maker! Just lamenting the quality of online gaming.
I also love this game, and looking back I think it kind of laid the template for Devil May Cry. It wasn’t perfect, but it was a hell of a time.
The Dreamcast is uniquely challenging to get a good image out of on modern TVs, which is unfortunate and ironic considering the forward-thinking VGA connection.
It’s an especially weird assertion seeing as it was also released on GameCube and... well it didn’t sell millions.
Great list. This was such an exciting era for gaming — Sega was gleefully weird when it was on the ropes — and I’d love to visit the alternate universe where the Dreamcast survived to influence the next generation.
Because that won’t instantly devolve into people creating stages with no rings and a billion “hilarious” spike traps.
Ugh. I live in VA where that Gadsden Flag gets its own license plate.
Seems to me that anybody who watches the new release will actually save a few seconds.
Not only do those look anti-ergonomic, they look incredibly unstable. There’s no way that adding two more rail joints to the system isn’t going to result in flex and eventually failure.
I adore the Switch, but I really wish that Nintendo had kept the built-in digital manuals that they had incorporated into the Wii U and 3DS. They were useful, and couldn’t have been challenging to implement.
Unfortunately, the default settings in Turtles in Time don’t include double-tapping to dash. You have to go into the options menu to set the dash to manual in order to get it.
It’s hard for me to separate nostalgia from empirical fact, especially since I had a Genesis as a kid and not a SNES. But I tend to agree.
Wow — how in the hell did I miss this?
I mean... the Dr. Disrespect thing has been plastered all across sites like this for two weeks now.
There was a ton of music in BotW — the full score spans 5 discs — and it is probably more varied than in any other title in the series ranging from understated piano to full orchestral bombast.
This is excellent.