Nonsense.
Nonsense.
Totally possible.
I mean, I feel bad for them. It sucks to put your heart and soul into something and have it go sideways. But it’s not a big mystery what’s going on here.
Puts game on dying, borderline-obsolete console.
The fact that there are different kinds and degrees of scams doesn’t negate the fact that they’re all scams.
Pro Tip: buy your games after they’re released.
It’s going to a “to each his own” thing.
So excited for this.
Ha — yeah, I really enjoyed those. I even enjoyed the little pixel-Toad amiibo challenges.
It’s hard to find many games that don’t do that in some way. Honestly. Name one.
That’s not true at all.
I have the regular “Smart” version of this (which is actually the one in the picture, since the link is for the “Ultimate” verison with a touchscreen), and I can’t say enough nice things about it.
I have the regular “Smart” version of this (which is actually the one in the picture, since the link is for the…
Why, exactly, does the game make it so trivial to erase other peoples’ bases? I honestly don’t understand why it works the way it does.
It’s only “without penalty” if you ignore the potential returns that are, in theory, the whole reason you started saving for retirement to begin with.
No! Just... no! The answer is always no!
Deliberately dense it is. Thanks for confirming.
You’re answering your own concern. The title of the article isn’t “Don’t Take Pictures of People”, it’s “Don’t Post Pictures of People.”
Are you being deliberately dense? Or does it come naturally?
In fairness, the difference between 30 and 60 fps is much better felt than seen. If someone has trouble seeing the difference, I have no doubt that a few seconds of holding the controller and moving Mario around would make them clear as day.
While everything you say is true, I really like the pixelly look of old sprites. I remember getting the Nintendo wall calendar every year as a kid, and it frequently went out of its way to emphasize the squarish pixels in all their low-res glory. To me, it was a vision of how games should ideally look, and a statement…