It’s budget-priced and doesn’t require a monthly subscription. Personally I played on a trial and couldn’t get into it, but price shouldn’t be a deterrent.
It’s budget-priced and doesn’t require a monthly subscription. Personally I played on a trial and couldn’t get into it, but price shouldn’t be a deterrent.
Now if only Black Desert put those mechanics to good use and implemented something similar to Guild Wars 2's jumping puzzles.
Thank you! Now my next problem is going to be to figure out how I got to be so blind. :)
I’ve been waiting for this post ever since you teased it a few days ago. I can finally play the game! :)
Does anyone else have serious problems with the Mobile Authenticator on iOS?
You’re suggesting that only having access to a wireless connection has anything to do with technical know-how*. I’m not a homeowner and can’t go drilling holes through walls.
It always astounds me how long it takes to look at achievements on Sony platforms. On 360 when you got an achievement it took about 3 seconds to see what you did. On PS3 and PS4 I always instantly regret pressing the home button.
I’ve heard that it’s basically unusable over a wireless connection which makes it a non-starter for a lot of people
Yes, these screenshots are from the HD remaster- check out the title screen.
I guess that’s just why I’m so enamored with Wind Waker- Nintendo knew their tools, and knew that they were going to be stuck with blocky environmental assets due to the power of the GCN. Knowing that, they went with assets that would turn those low-poly restrictions from a regrettable consequence of hardware power…
I’m a little disappointed by the visual fidelity in these screenshots. I know that they’re not going to re-model all of the game’s assets, but Wind Waker’s HD remake is just as gorgeous and jaw-dropping as it was back on the GCN. Goes to show you how strong art design can go a long way in making a game feel timeless.
This is my biggest problem with XCOM. I absolutely love the concepts behind the game and I don’t really mind that the game is difficult, but I’ve never played a game with an AI that feels so brutally unfair.
Depends on the server, but a million gold would be about $400 USD if buying from gold sellers. If buying with Blizzard’s official “WoW Tokens”, you’d need about 25,000 tokens since they sell for around 40,000 gold. That’d be about... $500,000? Heh.
I think your numbers might be wrong on Zin’rokh. As far as I’m aware, all archaeology rares have an equal chance of spawning. I say this as someone who spent a good week farming archaeology to get the scarab mount and happened to snag a Zin’rokh on the way.
Now that I’ve been able to get a few matches in online, it does feel like a strange downgrade from SFIV. It feels like it takes a lot longer to pump through matches, and I’m not a fan of having to select your character ahead of time.
Obama premeditated this one: http://www.theonion.com/article/obama-…
Finding matches typically takes under 10 seconds, at least in 4. 5 is super fucked up and broken right now but I’d expect everything to normalize within a few days.
You’re going to have thousands of SFV matches over the course of the next few years if you’re a frequent player- one L because your baby threw up isn’t that big of a deal.
It’s all about who the developer is and what kind of priority they put on PC.
How do you explain the complete indifference to Blazblue among the American fighting game community? It’s really only ever been popular in Japan.