Hah! That's one hell of a coincidence. Apparently his original name is Paul but Don Paolo is so much more badass.
Hah! That's one hell of a coincidence. Apparently his original name is Paul but Don Paolo is so much more badass.
"But Mom! I have to get to a save point!"
I suppose I wasn't too clear, so let me reiterate. I feel like tapping one of those red dots should cause the player's avatar to move to that location, essentially replacing the D-pad presses of yesteryear. I agree it should be interruptible, as the player should never be forced to watch a little guy move across the…
I don't remember the last time I actually cracked up while playing a game, but I did today while playing Professor Layton and the Unwound Future. In games with clever writing I'll chuckle occasionally, or crack a smile, but one of the cutscenes in this game had me in stitches. And it was so very, very stupid too. …
I just realized a chiptune version of Clint Mansell's score would be pretty great as well.
I have fond memories of sucking hard at Metal Slug. But damn if it wasn't fun.
Aw, shucks.
I've never actually played either Omikron or Fahrenheit/Indigo Prophecy, though I am familiar with the opening scenes of the latter, and the basic plot of each. So while I can't directly compare their openings, I found Heavy Rain's opening to be pretty unique and intriguing. Granted, the execution could've been a…
Woah, woah, slow down there. Obviously I can't speak for the man, but all I'm reading is a call for innovation and greater attention to story. He's using the "space marine" example since that's one of the easiest ways you can classify the current spate of uninspired shooters. A few years back he would've said…
The way I see it, the current DLC model of being multiplayer-based makes a lot of sense. And this coming from a predominantly singleplayer kinda guy. When a AAA title is worked on for three or so years, there are tons of ideas that have to be cut from the singleplayer for multiple reasons (multiplayer too but I'm…
Hey, no problem! Glad you like it! I'm hoping the rest of the Bit.Trip games make their way to Steam eventually. I believe only Beat and Runner are on there now.
2008 MacBook. Basically, before Apple cared at all about gaming. Apparently the new MacBooks they quietly released have much improved graphics capabilities. Granted, it's still a Macbook, and it's still a laptop, but it shows they're listening.
Bought Bit.Trip Runner on Steam a couple days ago. CAN NOT STOP PLAYING.
Is this how Crecente received his, too?
Sooo....GOTY?
Hooooooly crap that link at the bottom is tempting.