It’s almost as if making racist comments and making light of Nazis will make you popular with racists...
It’s almost as if making racist comments and making light of Nazis will make you popular with racists...
Lol please tell me you called him out in front of the class.
My university posts the results of academic misconduct issues that make it to the tribunal level (with names redacted, of course). There was a dude who was busted for plagiarizing a thesis; he probably would’ve gotten away with it, but it turned out he had plagiarized the prof’s husband’s paper.
This article is being very disingenuous by ignoring the real benefits to passengers. Having lived in NYC for over 20 years, I remember standing on streetcorners for significant periods of time trying to catch cabs during busy periods, and having it be an ordeal to visit friends in outer boroughs due to not being able…
I was in a NYC taxi twice. Both were some of the worst maintained cars I’ve ever been in. This is coming from someone who spent most of his life in Eastern Europe (Georgia).
Oh wow are you gonna be in for a surprise if that employment contract ever gets litigated.
1: Great article! Solas and Vivienne are two characters that show how good Bioware’s writing can be. It’s easy to make a villainous character the audience hates, and it’s easy to make a friendly character the audience loves. But it takes real talent to create a friendly character the audience is supposed to kinda…
Also of note regarding Battlegrounds’ accessibility: it requires a lot more knowledge of military weaponry, and the UI is ugly, unintuitive, and just about as unoptimized as the rest of the game. (I’m still amazed the game’s main menu is just a glorified web browser running on an HTML backend.)
Risk is a terrible game. The fact that units you get are based on the amount of territory you have means and early advantage snowballs into a victory...
Risk is the best strategy board game you’ve ever played until you play literally any other strategy board game.
It was the combination of his 600 health, self-healing, and the ability to get guaranteed hook kills that was the problem with Roadhog.
I don’t think it’ just the one hits. Hog can stand and pull you to him. He also is very very hard to kill. Doomfist on the other hand has to put his self in harms way. I’ve seen a lot of people who are always just punching in then immediately dying. Between that, and that fact hogs hook was broken, there is a bit of a…
‘I mean, they’re just jokes. There’s not actual Nazis out there, what are you talking about?’
I got grouped in with these people somehow
omg i would not be able to stand working with these types
It wasn’t the same, it was 30% bluer
Oh yeah, that’s an important part of the creative process. Dick around for 2-6 months trying many different ideas out, and then return to your original idea.
Everyone in design has experienced this. It’s just people who really have nothing to contribute needing to feel like they added something.
As someone who is in the marketing world, this.
Well, Eric, in order to cover game culture we often try to cover interesting or amusing human moments in addition to providing hard news or invetigative feature pieces. It’s a good reminder that players are crucial to games and that people are playing in a lot of different ways.