raleks
Ralek
raleks

I dunno, but to me the whole notion of those (grind) DLC and Amiiboo just kind of cheapens the whole experience. I am aware that I don’t have to use any of that, and I actually don’t, but the very fact that they exist just .. it takes something away from the sense of gratification previous games offered for overcoming

I think the inherent issue here is faith - faith that this list will indeed change dramatically over the course of the next one or two years. To put it differently, will 3rd-parties, which abandonded the WiiU basically altogether, come back to the Switch and/or will Nintendo on it’s own (for the most part as far as

Honestly ... I was more impressed by playing Phantom Dust running (rather poorly) on my X360, than I was playing P4G. I mean, it’s not a bad game by any stretch, but after really enjoying both parts of Persona 2 and esp. 3, Persona 4 felt somewhat ... I dunno hollow and ‘ben there, dan that’. It’s also just not ‘dark’

Would it be fair to say, that censorship (in a case such as this) is a likely outcome/result of legitimate criticism such as this? I mean, if the critique is meant to spur change based on modern notions of what is considered intolerable right now, right here, then will the result not invariably be a censored version

“If there’s one thing you cannot hold against the German”

That depends on what you mean by “good” imho. Berserk looks really very, very close to the manga imho, and it would not be absurd to argue, that this is a form of “good”. My biggest problem with Berserk is btw not the looks but the awful direction in the fight scenes. Probably the worst I’ve seen in ... I can’t tell,

I don’t know, I still count western games as “new things” simply by virtue of their staggering rarity. We hardly get one great western game per decade, so ... while maybe not technically “new”, it’s close enough for me personally.

Honestly? ... ‘AAA’ bullshit. Yeah, I’m talking about (99%) of all these grandeur, immersive, cinematic, open-world’ish relentless fu**ing experiences. I just can’t stand them, I am physical unable to.

Well, to be fair, that has never been Nintendo’s strong suit - communication that is. They are not great in communicating what they are doing to consumers - despite some progress since the Directs - and they are downright ignorant, when it comes to potentially listenting to what their consumers want. I mean, you

Would have been really cool, if Nintendo had managed to make something like this for WiiU. Looks great, not too visually demanding, clean style just as they like it, and a great fit for the gamepad as well. Maybe they could have left out one of the Mario-, Yoshi-, Donkey Kong- or whatever-2D-platforms in favour of

Nice surreal read, so many words, that obviously mean something to other people, but to me, they mostly just sound funny in my head.

Just to be clear, your take-away from the PS4 outselling the PS3 and the X1, while the X1 is still outselling the X360, is that “console gaming is on the way out”?

Yeah, well, true, in the end it doesn’t matter all that much, but I think we are in agreement that in the end, it feels like a holistic design (again, intentional or not), which is probably all that matters ^^ Honestly, I wish more games would try to to work along these lines. Mind you, not necessarily with specifics

On the other hand, that seems almost intentional in those games, after all the pacing is obviously intentionally slow (relatively speaking) and you do play a clunky knight (well, most probably do^^). I like to think of it as a modern RE’esque design choice. Mikami is famous for putting an emphasis on limits, instead

So the camera is still kinda .... shi**y then, esp. in tight spaces? I watched some of the footage of that mine-sidemission stuff and the camera looked to be the main obstacle during the whole affair. It was really pretty darn bad and the guy playing had clearly difficulty keeping track of enemies, pretty much bashing

Binary Domain, which is the best third Japanese third person shooter ever made”

So not much has changed from the last game then?

Ugh, if I didn’t know better, I’d say we are looking at the direct competitior to Black Desert, as it stands though, it seems more like the single-player offline version of that. If FF had any soul left after the XIIIs, it seems this final crackdown has taken care of that for good.

You forgot all that excessive number crunching that comes with most of the more complex (MMO)RPGs out there. Doing the math on a basic skill-rotation is probably not the worst way to sharpen one’s mathskill ^^