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Sure! However it isn't incredibly foolish to at least assume 25% of that number is development staff. So lets say 250, which is still pretty conservative. That's still 250 people working on one game. A game that is definitely past the initial building stages. I don't think its unfair for LoL fans to expect some new

Hm, not sure if you've played Dota 2 but everything you talk about in your first paragraph happens in Dota 2 as well on a fairly regular basis.

Not sure what you mean... Valve has around 330 employees total. Even if all of them were somehow working on Dota 2 (very, very unlikely) in different capacities not directly related to the game it still isn't close to the thousand or so that Riot has.

And they still cant make a replay system....

Eh... I use Linux everyday :P

I dunno, that Pikachu just looks a bit derpy.

This is really surprising considering that MS has been working on this sorta technology for a long time now. The last Office had it, and I remember going to a tech talk a couple years ago and they were talking about how it was a huge focus for them to do that with all their software.

They are changing slowly though! The unifying of account balances was the first step. A baby step maybe, but still a step!

Sure, I realize that. Still people saying that it has no DRM, when it has some of the worst in the industry (seriously digital games locked to hardware is way up there on the DRM bullshit scale. See the crap that Ubisoft got when they tried to do it with their Anno series on PC) is just annoying as hell.

No DRM? It's the only console this gen that ties digital purchases to hardware instead of an online account. Both the 3DS and the Wii U are extremely consumer unfriendly when it comes to their digital stores. If they are talking about used game DRM... well no other console does that either.

P4 is a lot like 3, though arguably better. Better characters (except for Mitsuru, she'll always be the best), better story and better dungeons. The first two are very different. A good chance you might not like it.

There was an NES game that was 1 MB??? This seems incredibly unlikely and would have been really expensive back then. For context, N64 games were 4 MB to 64 MB, Super Mario 64 being some 6 MB.

No more afternoon long Carmack talks at Quakecon?!

Well, yes that would indeed be terrible.

To be fair, you could play Persona 3 and 4 pretty easily on a touch screen device. I wouldn't like it either, but its not like its a game that absolutely requires proper physical controls.

If they are reusing the entire cast, then its a bit problematic, considering the structure of these games. Each dungeon is focused on a specific character and their issues. They either have to come up with new problems, which may feel forced, or change the structure entirely which might not be bad.

I dunno, some people are incredibly over-judgemental about how a handshake should be done. It might not be about social status, but some people definitely think less of you if you have a less than firm handshake.

Wait, are you seriously blaming the consumer for this? That he didn't try hard enough? Every single digital storefront today has purchases tied to an online account where you can easily recover what you bought. Except Nintendo. That doesn't strike you as something they need to fix?

Damn, I wish Nintendo would do that here. eShop prices are so damn expensive and they rarely ever go down from what I hear.

It would work better as a Smash Bros type fighting game. Can't have Dota without items and ability combinations with different heroes!