quetzelcoatltheleaf
Aleaf Inwind
quetzelcoatltheleaf

I just don’t understand Sega/Sonic Team. The physics look so off, like it’s slow, heavy, and floaty. It’s as if they thought, “everybody’s favorite part of the old school Sonics was totally when you got stuck underwater, and Sonic 4 was a huge success over Sonic Mania!”

Just

I will say, at least if they’re gonna use Stryker as an assist character, they’re using the right one. If you’re gonna use him, don’t try to church him up like Armageddon or MK9, I want spandex-wearing dad-bod Stryker.

(19.11 > 5.75)

Yeah, I’m genuinely curious to see how far they go! To your point, the fact that a port of the original MGS3 is also coming along sure suggest to me that they have to be doing more than just the graphics, but is it just going to be quality of life adjustments? I’d be happy to have them but having not played MGS3 in

I worked at a Sears back when they were still a player in hardware.  We used to sell protection plans for power tools....such a rip off.  The ones on wet dry vacs were good for a while because they would replace the filter, but then they stopped doing it.  Generally, tvs and other electronics are most likely to either

I don’t know if it’s the opposite lesson - you learn what is and is not important to keep from home to home. For some people in some situations, that means getting rid of boxes and whatever else that take up unnecessary space, for other people it means keeping boxes and whatever else that you think will benefit you to

Yeah that was some bullshit 

That is as much circumventing people’s fair use rights on the part of Nintendo as emulators circumvent its own TPMs under the DMCA. so they have no REAL moral leg to stand on. The might have the law on their side but since that law itself is an illegitimate scheme of paid protectionism plus those consoles have been dis

It’s like how EA decided that there wasn’t enough demand to allow American McGee to make a 3rd Alice game. But also said that the Alice franchise is “too important” to their brand to license to him or sell.

Its been 20 years since they released an F-Zero. Sounds like a real long game of 5-D chess to me. 

No. They do always want money, but they ultimately want control even more.

Nintendo’s insistence on reselling the same games to us over and over again would be more tolerable if those games were readily available, and close to the same technical state that emulation offers.

I’m right there with most of Nintendo’s argument if it were, say, against Yuzu. But Dolphin primarily allows users to play games that Nintendo is no longer making available for sale. Whose creativity are we protecting, exactly, when these artists are no longer able to be paid for these works in any meaningful sense?

It really does. It’s very narrative-heavy, philosophical, and complex. Obviously there aren’t cutscenes, the story is almost entirely told through terminals accessed in each level. One reason I’ve never been a huge fan of Halo is that it took the weirdness of Marathon and distilled bits and pieces of its aesthetic

Prestige remakes of old games is such hot shit right now...I mean you’re always guessing the next big thing because games take years to get to the point they even have enough done to be seen by enough eyes not intimately trusted to risk being leaked, so its entirely possible they are regretting now that they didn’t go

I never played the games myself though I sort of want to, but I watched Mandalore’s reviews of them and the story the games tell is just fucking incredible. The stuff they pulled off storywise in that game is such a facet of the insanely far flung speculative fiction that was all over the place in the 90's that seems

They are comparable because it’s made by the same studio. They haven’t shown competence or particular interest in making Destiny 2's pvp good, so why would I assume they could do so on an entirely pvp game? Do I think it will be better? Yeah because they’re focusing on it, but there’s a particular magic strike zone to

Seriously, by the end of the Marathon games in Marathon Infinity, they were asking the player to consider the idea of protagonists in fiction/myth, concepts written about by Joseph Campbell and how and why the same stories kept being told. Now it resurfaces as a corpse scavenging game.

Waaaait a minute, they’re rebooting Marathon, probably the third- or fourth-best story in all of video games...as a multiplayer shooter? That feels like when somebody decided Legacy of Kain should be a multiplayer thing and made Nosgoth. On one hand, the design work is amazing. On the other, don’t do this to Marathon,