quetzelcoatltheleaf
Aleaf Inwind
quetzelcoatltheleaf

Part of me really wants to buy a PS5 for this game, but PC will be so much better... 

Oh believe me, I’d never forget i, you’re just imagining things...

That’s just standard counting, you know: 0, 1, -0, 2, 3, π, 4, 5, 6, τ, etc...

Yeah, they also did the KotOR port to Switch, but they’re pretty much only known for ports, so a full-on remake was probably beyond their scope. It was taken from them last year though and given to Saber Interactive, which is a little more promising, but it still seems to be floundering. Everything that Embracer

Jeff Grubb (whoever that is, an alleged insider I guess, whatever that means) reported that the game wasn’t being worked on by any studio so everybody pretty much reported it dead, but afterwards Jason Schreier (of Bloomberg and ex-Kotaku fame) X’d that two different sources at Saber Interactive told him that they

After I beat Remake I was talking to somebody that hadn’t played it yet, they said they didn’t care about spoilers at all, so I told them about how they were setting it up as a sequel instead of an actual remake, and they were just like, “no, I don’t think that’s what’s going on.”

I was just like, “. __ .

A reboot disregards what came prior, this seems pretty clearly a sequel, in that the prior events did happen, but now this is happening “after” that happened, even though it’s retreading the same point in time. More like going back in time to change the past, whereas in a reboot the past never happened in the first

11/20 were right, it’s got the accuracy of a coin flip, who would have possibly thought?

Totally fair, despite enjoying them I can totally agree with the thought that they weren’t necessarily good “Silent Hill games”, but that’s a pretty high bar to reach. And there’s a decent chance that I wouldn’t have played them had they not been and that they wouldn’t have gotten funding, as you mentioned.

SH:SM was the best game on Wii! The ending definitely had me tearing up a bit.

I haven’t played it yet so I can’t exactly put anything in context, but “Your art’s fucking weird!” sounds like something a kid would say to be mean. I still remember being a youngling and my grandma asking me why I couldn’t draw anything nice (it was all tornados destroying cities and Mortal Kombat characters killing

Agreed, both of these projects were essentially free for a reason (obviously they wanted people to spend money on Ascension, but they didn’t have to). After such a long hiatus I’m not sure why they wanted to lead with their weakest entries, if anything they’ll just turn people off from buying SH2 and SH𝆑, but they

Hey now, Shattered Memories was probably the best Wii game made, that ending sequence was incredible. And while Downpour certainly lacked in some departments and subtlety was thrown out the window (let’s be real, even a 13-year-old edgelord would have come up with much more interesting monster designs), it had some

Agreed, and it was still only about 30 seconds of actual combat in the trailer. Combat was definitely the worst part of the original, at best it was boring, often frustrating, like eating a plain peanut butter sandwich with nothing to drink and it kind of gets stuck in your throat and you can’t breath for a sec and

its a beautifully rendered fever dream, an lsd trip with a physical disc.”

What better way to eliminate crime?

I mean, that sounds good. There shouldn’t be special tax districts and these mega rich corporations should be paying more in taxes. If that means they go to another state, then great, that’s better for that other state.

Rereloadedester

It really is too bad that Shane Carruth imploded as a person. Primer and Upstream Color were two of the most brilliant films I have ever watched. Primer might just be the only film I’ve ever immediately rewatched as soon as it ended.