q-hardy
Quarrelin' Hardy
q-hardy

This year's been hard! I've been needing to squirrel away money for an upcoming move, and all of sudden 2017 dumped Zelda: Breath of the Wild, Yakuza 0, Resident Evil VII, NieR Automata, and now Persona 4 all at once. Stupid 2017, giving me too much to play! Where were all these games in 2016 when I could still buy

The first play-through for NieR Automata took me about 20 hours, with doing most of the available side-quests along the way. The second run, doing some of the new side-quests as I go has put me at a 70%+ side-quest completion rate, and has only added about 6 more hours so far, and I'm getting toward the end of it.

I agree with you 100%.

I love this game, and it's the only thing I've been playing since I bought it. I'm getting toward the end of route B, and I can't wait to finish it and see what route C has in store. I honestly don't see a game topping this one for me this year.

That sidequest you mentioned completely broke me when I finished it Sunday morning. I don't know quite what is was, but I had to stop playing for a few minutes because it made me so overwhelmingly sad.

It's tired! That one lady even says so!

I would say that Naughty Dog is so good at animation because they mastered animation for a more stylized approach first, with stuff like Jak and Daxter, before they moved on to realistic art styles. They developed a good foundation it first, which Bioware seems to lack.

Here's a guide on how to get it. Have fun!

It's funny, I found it so intense and discomforting I couldn't stop playing and finished it in two sessions, then I went back for the secret ending the next morning!

I did!

The PS4 controller is easily my favorite current controller. It keeps all the things I liked about prior PlayStation controllers, but finally made it more ergonomic to hold. I'm personally not a fan of the Xbox One controller. The D-Pad is still nearly useless, and the bumper buttons feel off, and for some reason the

The intro is INCREDIBLY hard. Unfortunately there's not much you can really do but grind a bit to build some levels to not die so quickly, or die twice so you can unlock easy mode, which you can switch between at will. Over time, you'll earn app points that you can apply to made demon negotiating easier, so they'll be

I can definitely see that. I also think EA's acquisition of them has done them no favors, either.

Western games in general are completely miserable when it comes to hair.

I managed to beat Father Servo's level 40 form when I was only level 18, but what screwed me (no pun intended) was trying to find the pristine screw to complete his payment for the pleasure of training with him. I did manage to beat the races, which were incredibly frustrating, so I'm glad I got them over with.

I definitely have the expectation that if I'm going to be looking at a character for 100 hours straight, I hope they look OK at the very least. I'm stunned that games with as huge of a budget like Mass Effect or anything Bethesda develops still have characters that look that awkward.

I'm sure they're out there, but I tend to avoid those circles when possible for my own sanity. There's always gross assholes on the internet who hate things for completely ridiculous reasons. However, in this case, there does seem to be some legit knocks against the game from mainstream sources.

I've hit a point now in path A where I ended up locking off some of the side quests, but similar to what I did in the original NieR, I tried to do as many as I could so I wouldn't have to worry about them in the subsequent passes so I could just focus on the story. But that robot karate master and runaway resistance

Me too, but the most of the complaints I've been reading, especially from PC Gamer's extensive roundtable discussion of the game, was that the writing was really strained (they compared it to the tweets of a sarcastic 20 year old or reaction gif text), that the animation quality is worse than the prior games, that the

For some reason, I never thought of the Scott Pilgrim comparison before, but now that you mention it, it really does share a lot of similarities.