psyk60
Psyk60
psyk60

If any game is going to be CPU bound, it will be GTA 6. There will be a lot of complex simulation going on. Lots of NPCs, lots of cars, complex animations, etc. It will have a lot of stuff going on which will probably be done on the CPU.

I don’t think they have ramped up cash transactions. At least not in a way that impacts the game. There are cosmetics you can buy, but there are also plenty of cosmetic items you get through playing.

If you do have a Game Pass Ultimate subscription, however, you can download the Online Starter Edition of FF14 for free until April 19, which is the free trial version of the game that lets you play through the Stormblood expansion.

I don’t suppose there is much of a point in getting one if you have a good gaming PC. Especially with Sony’s games now coming to PC. You could just wait and play them on your PC.

I think it depends on how old you are and what games you’ve played before.

I think AAAA stands for the sound you make when you realise how much money you wasted buying it.

I had an idea to do that and make it randomised either at the start of the game, or based on the player’s user ID. So there are some characters that you can never get with, they just aren’t interested. But other players might be able to.

Really I think either is a legitimate design choice.

I think it would be good for games like Persona to have romance “options” that aren’t really options. Characters you can try to romance, but they will knock you back and there’s nothing you can do to change that. No matter what dialogue options you pick, they will never be interested.

I think it will probably remain a choice for a long time. They will always be able to push the graphics further at 30 fps, so most games will keep it as an option.

I think FFXVI’s performance mode works like that. Cutscenes are always 30, when just walking around it’s variable, and when you enter combat it scales the resolution down to get a consistent 6o.

I like them as a way to track what things there are to do in the game. And a platinum trophy is a nice way to mark that I have now done everything.

Because you always have to pay for online multiplayer on Xbox. There’s an exception for free to play games, but apparently they weren’t willing to make an exception for games that have their own subscription.

The rumour I heard was one of the reason it took so long. Square Enix didn’t want players to have to pay for two subscriptions to play their game. That’s why you don’t need PS+ to play it on PS4/5.

I think there’s a valid point here about how different things are offensive or not in different places.

No. For example I’m sure that Babylon’s Fall and Balan Wonderworld were not successful by any reasonable measure.

I’m more optimistic about AI than most people here. But I hope the end result of this is a ruling that permission is required to use copyrighted works as training data.

Crystal Dynamics made Avengers, not Eidos Montreal. Maybe Eidos Montreal assisted, but they weren’t the main developers.

They aren’t very common these days.

We didn’t used to refer to any online game as a “live service” though. There’s a difference between a multiplayer game where they have to keep the servers running and maybe occasional balance updates and fixes, and one that has regular new content, microtransactions, battle passes, etc. It’s still technically a “live