“all about a kid who just does not want to grow up”
“all about a kid who just does not want to grow up”
A lot of people have already said it with great embellishment. So I will be direct;
Corrected this for you.
“I found a major flaw in your security that could allow for malicious games to be thrown on steam with no oversight. Not only that, But you ignored my attempts to contact you about it. So I exploited the flaw in a completely safe manner to get your attention. Brought the flaw to your attention…
Yeah, working for him is going to SUUUUUCK.
>DRM hurts consumers
Could it possibly be counting DLC for individual games that’s not listed outside of their respective games? Every time I’ve run into an apparent pricing oddity like this it’s because you’re not seeing all the DLC included.
Out of curiosity, what do you have against interactive media (or, as you and others condescendingly put it, “walking sims”)? I’ve seen a lot of people get really upset about these things even existing and it just baffles me. If you don’t like it, don’t play it. Is there some sense of self-worth identifying as a gamer…
This is actually one of the best reasons to do what people have been saying for years: Classify interactive media!
I don’t really understand your point.
Doesn’t matter if it’s a game or a movie or a book, content was created. Man hours and resources were spent creating media content meant to be consumed. Doesn’t matter its avenue of delivery. If this game was being delivered with the idea that it would not only provide an experience for consumption, but also some…
I’m probably going to get shit for this opinion, but some people who are trying to do Let’s Plays as a career come off as super entitled. Especially the “sucks having someone make money revenue off my video” type comments. Without the game in the first place, you wouldn’t be able to make that video. I don’t think the…
Yeah... no. This has been in the game since it launched, and was discovered in Japan about a year ago. Just like Wavedashing before it, it’s just a side effect of the physics engine and the way inputs are read by the game. If you don’t want to use it, don’t. You don’t need to be a total killjoy about it, though. If…
Indie/smaller developers need to stop coding shit that actually seems good. I was happy getting my AAA releases and planning my money accordingly, knowing everything else would be overpriced or shitty. I got blindsided already twice this last month (By Stardew Valley and that DOTT remake), and I can’t afford getting…
Too much salt and you are likely to be eaten by a Grue.
Considering that Bastion is a very different game. That doesn’t say much at all. They have as much in common Deus Ex has to Half-Life 2. Similar setting, and camera angle, fundamentally different gameplay mechanics and story telling.
Man, this game is so what I’m in the mood for these days. I’m a tad bit burned out on massive adventures like The Witcher 3 and Fallout 4; been really wanting a finely paced, more linear experience lately, and nobody does that better than Naughty Dog.
Since folks seem to be struggling with reading comprehension, let me reiterate my point:
Left 4 Dead was in development by Turtle Rock Studios (the people who made Evolve) before they got bought out by Valve who then took all the credit.