It was pretty much universally panned at launch for being a buggy, unfinished mess.
It was pretty much universally panned at launch for being a buggy, unfinished mess.
Somehow I continue to be one of the apparently rare people that haven’t been affected by any performance issues in ports like this. HZD ran perfectly for me on PC, and likewise had no issues with Uncharted 4.
Looking at the names of the other zones on mouseover, I suspect there’s going to be some pretty diverse scenery to play in.
I’ve been waiting for this one for a while. I’m eager to give it a play, but I’m a bit worried at how short it sounds at its price point.
Interesting, good callout. I don’t currently have Game Pass but I’ll try that method when I renew.
“In your best interest” implies bad things will happen if I don’t. It’s often times used as a veiled threat. I’m not really sure what you think it means but it ain’t it.
I missed your reply before I made mine. You’re right, the list of files Nexon claims are identical are from third party plugins or asset collections. Without looking at the rest of Iron Mace’s response to other points, I can verify that they’re 100% correct about the filenames.
The list of “identical file names” in the Nexon submission is very suspicious. Firstly, they state there are 2338 files but then say if they exclude engine files it’s actually just over 1000. That’s just plain shady to even list the first number at all - engine files aren’t evidence of copying anything. They then list…
Agreed on both points. The $1 deal was insane, but $180/year for Ultimate (or $120 for regular) is the cost of three (or two) full price games, which is still pretty good value for a year’s access to the whole library.
Based on today’s exchange, I’m starting to suspect Dunning and Kruger are at work here.
I don’t believe you’ve explained anywhere so far why you think my summary of consumer theory is wrong. If you could kindly point out where you’ve done so, I’m happy to jump back and read it.
I believe you that it’s not your job to back up your claims, that would be an unusual thing to be paid to do. But it seems like it’d be in your best interests to do so, to help establish some legitimacy as opposed to just noisy bluster because you got caught out pretending you understood something you actually don’t.
I’m aware of what consumer choice theory is, I posted it above in reply to Jerykk. I’m happy to take the time to help you understand how it differs from the term “consumer choice” as this conversation has been about from the outset, if you feel like learning is worth the small investment of your time.
I agree. I understand that there will always be circumstances when exclusivity is the consequence of technical or technological limitations - for example, a developer may not have the resources to develop for more than one platform, or some lower-powered devices may be incapable of running a title.
You are discussing competition and options on how to play a game. I am talking competion and options when purchasing a console.
No idea why this double posted - blanked this one.
Actually, not anymore.
That definition of consumer choice probably appears myopic because it’s an unrelated concept to what’s being discussed here. Consumer choice theory is a theory on the mechanism that drives consumers to make certain purchase decisions, theorising that maximising utility within a price bracket is the primary driver. It…
You’re abusing the concept of choice to force it to fit your argument.
Managing elastic infrastructure is part of my day to day tasks as lead developer of a cloud-native system, so I can give some insight into this.