No, Microsoft can’t compete to be the better platform to run games affected by that contract. That’s the whole point of the contract.
No, Microsoft can’t compete to be the better platform to run games affected by that contract. That’s the whole point of the contract.
Also, I’m not sure if there’s a misunderstanding here but Torvalds’ comment is about how Microsoft has changed, not specifically about the Bethesda acquisition. I assumed the context of that was clear from the preceding comment I made about Nadella and how my whole response was critical of misusing an unrelated…
I strongly disagree. Rather than ignorant, I think Torvalds’ statement shows a willingness to recognise change in an organisation. In fact, that was the central pillar of the point I was making - that many people are unwilling to recognise positive change in an organisation after previously forming a negative…
“Never-Xbox” contracts with third party developers sound like anticompetitive shenanigans to me.
this is not canon
He’s right that scaling is part of the testing process, and even if it’s been done a hundred times before it’s still something you have to properly test with each new title. An open beta is exactly the right time to test that.
It’s a worry that the last few times I visited this article, nobody had mentioned this. It’s not just polyester, there are like 30 different common synthetic fabrics these days (nylon and spandex come to mind).
I thought I fixed Starfall to Starfield before hitting submit, but apparently I didn’t.
Are you sure that’s a general requirement and not something they applied to your specific case? I’ve been using app-based authentication with Google for years (both Authenticator app and 1Password’s MFA feature) and I’ve never needed or been asked for a physical key.
Torvalds’ comment was about Microsoft as a company. He referenced engineers, but it should be clear his comment wasn’t solely about engineers. I see nothing that would warrant labelling his comment ridiculous; Torvalds has considerably more experience as both a competitor and collaborator to Microsoft than you or I do.
There was never any evidence that “extinguish” was used by Microsoft. The only use of the word was in testimony from Intel VP McGeady during the antitrust trial 20 years ago.
That’s a great observation. Did you also notice that this article has nothing to do with bees? It’s not even apiary-adjacent.
https://www.nbcnews.com/politics/politics-news/arkansas-gov-sanders-signs-measure-rolling-back-child-labor-protection-rcna73977
I was going to ask “what money” but then I remembered they decided to allow child labour again in Arkansas.
Understandable when it’s something you feel strongly about. I have more than my share of that too.
Yeah, I really enjoyed Freelancer too.
I don’t know, an exaggerated sense of importance that’s ultimately hollow sounds pretty much exactly like Final Fantasy’s combat style the last several games.
The last cross platform title I worked on was for PS4/XBO, so it’s possible the situation has changed in the current generation, but our experience working with Sony and Microsoft was very much the opposite of what you described.
“Square Enix Boss Disappointed With Sales” might as well be the company’s slogan at this point. I can’t remember the last title they weren’t disappointed with.