preacher23
preacher23
preacher23

The account of ‘Frank’ was moving. Play Therapy is a common thing that therapists use to engage kids since, as you said Cecilia, direct questions are usually ineffective with children. But you can learn so much if you take the focus away from them and place it on a common activity. This is beautiful. Cecilia, thanks

All I want to know is if it has a “power” meter of any sort for when you fail a level that cuts you off from playing. Any game that wants to implement a system that actively makes it harder for me to play it, is an automatic pass from me.

This kind of shit is why I immediately mute every single human being on voice chat in any online multiplayer game.

Definitely. I’d actually be disappointed if any of them did their jobs correctly in future GTAs.

It really bothers me the way people get sucked into the meta-narrative of a games development.

nooooooooooooo ooooooooooooooooooooone giiiiiiiiiiiiiiiiiiiiiiives a fuuuuuuuuuuuuuuuuuuuuuuuuuuck

This is the game that also gave us Noober, the non-essential NPC that is designed to pester you THIRTY-TWO TIMES.

Final Fantasy 13. Got to the part where the game finally opens up to be an actual final fantasy game and I was so completely comatose from the most boring RPG I’ve ever played I just stopped.

Any open world game that hides tangible in game rewards behind game bloating tedious “collect X amount of this item annoyingly scattered across the entire map” quests.

Arkham Knight is one of the WORST offenders of this. I never got to beat Riddler or see the true ending to the game because FUCK riddler trophiees and

Final Fantasy 13. Got to the part where the game finally opens up to be an actual final fantasy game and I was so completely comatose from the most boring RPG I’ve ever played I just stopped.

In the first Baldur’s Gate, there’s this area where you run into a nymph and the game forces you into a dialogue interaction, where no matter what you choose, the nymph will kiss the character she’s talking to, forcing them to instantly die. No save, no skill check, nothing; you just fucking die. 99% of the time, this

I do thanks!

Well, you know, the entire main story quest of FFXIV.

Dragon Age Inquisition. I could be cute and say “All of it,” but I’m particularly thinking of the Shard Collector quest. Rarely have I invested so much time for so little payoff. It became a metaphor for the entire DAI experience to me: invest nearly 100 hours and find that none of it really pays off.

Probably the same part that lets humanity’s first specter plastic his name all over the citadel stores in the form of second-rate endorsements for cheap weapon mods.

As someone with every intention of raising second generation gamers, my kids thank you for not making it weird in a few years...

I was alone in an elevator with Ruth Bader Ginsburg and she farted. I was going to ignore it like a gentleman when she said “woah did somebody step on a duck.” We both laughed and she turned to me and said “no one will ever believe you if you tell this again.” She is one wise lady.

Well thank God, the first game was a little too sunshine-and-roses for my tastes.

Criticism isn’t censorship. That’s a pretty basic distinction, man.

Am I excited for this game? Yes, yes I am.

But luckily for me, I’m excited because I like the art style, and I like the concept of exploring and flying around in space. Which is the core of the game. Not sure what all these people were actually expecting to be doing.

I have learned since Watch Dogs to never be hyped