possibilityandpromise
MittenFacedLad
possibilityandpromise

Yes, the Witcher 3 will recognize Witcher 2 savegames.

Slight correction: They’re actually the sister company of CDProjektRED. Run out of the same office, even.

That’s basically the definition of Steam.

The multiplayer was a lot of fun, too. It was a great game, throughout. It was always such a shame we never got a RC2/Imperial Commando...
But that’s practically the story with anything related to Lucasarts in the last decade or so, sadly...

Exactly.

Wow. Good points all around.
Particularly on the CTRL = Amanda Waller thing. Although CTRL is a far better and more convincing/sensical Amanda Waller than the actual Amanda Waller in the Arrow-verse on TV right now has ever been, and likely ever will be.

DE:HR is easily the best of those 3.

Code Geass?

Fuck yes.
I would beg for such a thing.

The AC Rogue soundtrack composed by Elitsa Alexandrova has a similar remix/variation of one of the famous Jesper Kyd pieces (Ezio’s Family) for the game’s theme. Hearing it brings chills of recollection and remembrance, for me.

Still miss that man’s presence in the series. The soundtracks for all of the games since

The entire Steam client could be put under that mantra.
That’s not a compliment.

Yeah. This is an absolutely ridiculous suit. The idea that they have any kind of legitimate claim is utterly laughable.

Making a game that still has to be fitted onto older consoles, even by another Dev, is still guaranteed to massively limit development ambitions.

Pretty sure this is a damn sarcastic/biting tone.

Amen.

That’s a shame.

Yeah. Hell of a sweet line.

Haha. It’s okay. I understand.

I don't think she did, she's just playing off the situation. She knows they're going to find out Simmons has been lying about working on the toolbox eventually, and she knows Boat SHIELD is probably watching her/her command like a hawk too, so twisting the truth away from Simmons and telling a half-truth that will

Well, in the original game and the second, and a bit still into Brotherhood, the puppeteer system was called such, because. well, that was what it was. It was originally an incredibly clever, contextual system that allowed you immense and varied modal control over the bodily function of your character, all with, for