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You say that, but if you look at the games that release on a annual basis and you just see just terrible cash grab games that are barely any upgrades from their previous releases.

let them cook, it’ll be out when it’s ready. Plus, gotta remember three of those five years was a pandemic which we’re still feeling now,

Tbf they had the Witcher 3 and DLC in that time. Plus they still had earnings calls that provided insight into development. 

My God, I’m almost petty enough to go back through the last week of comments and mock a few idiots in particular. Almost but not quite. 

Yep, the second they said “Anya Taylor-Joy” and “Dune” in the same sentence we all know she’s going to play Alia.

While I agree that letting all those rumors unattended for a good week was not a good marketing move, and made it look like the company is a bit “directonless” like you said, to say it did “untold damage” to the brand sound like the sort of drivel a die-hard irrational fanboy would say. Most sane people out there know

untold brand damage, hahahaha. hyperbolic nonsense, most gamers don’t spend their time on the X, kotaku or other echo chambers

Eh it’s more of a Metropolis look.

I heard a bunch of weirdo talking about Xbox destroying their brand, when really it’s just Microsoft hedging their bets that exclusives are dying out. All this action does is apply pressure to competitors to do the same, or be caught up in a lawsuit that forces them to do so.

Putting things like Hi-Fi Rush and Penitent on other platforms makes sense and is good precedent. These sorts of things are good games that deserve a wider audience and you’re likely to make more more money by “selling more copies” to people who don’t have an Xbox than you are by selling Xboxes to people who want to

You mean random weirdos on the internet were wrong when they said they were done making xboxs? Shocking.

The word “BIG” is doing a lot of heavy lifting in this headline after that presentation.

What’s the rush? Do something else, it’s not like we’re starved of “content” these days

Cool!

If it’s a great game no one will care how long it took when they are playing it. 

Wrong take. Crunch is a thing. The humans making these games have actual lives and they don’t want to spend three months sleeping under their desks and pulling 18 hours days. It’s a goddamn videogame, it’s not worth devs not seeing their families for months on end over.

Huh

The PS4 was held back by the HDD, standardizing NVME was important towards moving gaming forward. And while 8GB of RAM was sufficient at the time, it would be a severe limitation at this point. Those might not be as obvious of changes while you’re actively playing the game, but I’m sure you would notice if you were

I find it odd how this surprises people.

I find it odd how this surprises people. Even if it had a bit of a slow start the console still turns 4 this year. I think it would be far weirder if Sony wasn’t gearing up for the next system at this point. Most consoles have their next iteration come out about 6 years into their lifecycle. That means PS6 was more

Man, my PS5 still feels like a newish addition to my console collection. I have no desire for an upgrade. It doesn't even feel like games are pushing it to its limits yet.