pookandpie
PookandPie
pookandpie

The camera moves around freely, and you can adjust how much it “keeps up” with the enemies you’re attacking automatically (so less if you want more control, higher if you want it to rotate the camera more for you).

I do believe that’s why the normal attack is on the right shoulder button, yes, and I actually don’t have

I legitimately hope that at some point we’ll receive a game that bridges the gap between the X series and the Zero series.

I would fucking adore a Zero or ZX style game that doesn’t have the crazy Zero screen crunch too.

Skyward Sword was the one Zelda game that got me thinking how much they could improve it. I loved Skyward Sword, but I absolutely did not want to play through it again because I greatly enjoyed a good portion of the game, but the low points were really exhausting.

There’s so much bullshit padding in that game that

I actively squeed when I saw Advance Wars. I lost so many hours of my life when I was younger playing Advance Wars 2 and Dual Strike.

I love the bouncy animations all of the COs have, and I can’t wait to hear all of their themes again when activating powers and just absolutely plowing through the opposition. My

I’ve been wanting to update my system for around a year, now, and I got everything but a new GPU.

I can’t wait for these to release and for me to continue using the same GTX 1070 I’ve had for 5 years because I still won’t be able to purchase one.

I absolutely adored this game... when I bought it on a platform other than Switch.

The initial Switch version was garbage- the input delay made the game feel unresponsive, but then I had multiple crashes when trying to play through the same area, the last of which occurred right when I reached the save spot after I

lol that’s legitimately great, I’ll definitely look into that after work.

I’m sorry  that you only just now discovered it. Generations even managed to make levels that were absolutely horrendous in their original incarnation (Crisis City) a blast to play.

Actually, looking through what I got, I did get a module when I bought the software so I definitely think that may be the way to go. I’ll definitely check out some Youtube videos.

And yeah, my major concern is my ability to improv via FG, because my players were... eclectic, when we could still meet. They kept me on my

I actually bought several things for Fantasy Grounds but I have no idea where to start in order to use this software to DM a game, and have been putting it off for... a lot longer than I should have (it was around when they started their kickstarter for the unity version... that I still have not yet used...).

Do you

Cosmic, but only for a brief moment at the absolute climax of the story.

Why? Because he throws it all away for a world without gods. He literally has access to godlike power to remake the entire world/universe how he sees fit (equivalent power to the big bang, which is what the experiment which ended the world

Lol congratulations, you are also old.

Machamps.com would like to know your location.

Flight sims and Starfox 64 are exactly what I blame my original use of inverted controls on, too.

I can’t do it anymore (I didn’t play console shooters for a loooooong time), but when I was like 10 years old I could *only* play inverted.

I actually played everything with inverted controls when I was younger, mainly because before I *ever* played a single shooter with a controller, I had played a bunch of flight sims on PC, and then when I was around 11 or so I got Starfox 64 which basically solidified using inverted controls, even in Goldeneye, for

Oooooh, Minamoto as a playable/partner character this time?

Their time in getting this sequel out was too zetta slow, but this announcement made me excited af. Here’s hoping it lives up to the original!

It’s probably sad but Hyrule Warriors is the game my wife and I are looking to the most this month and probably through to the end of the year.

We put probably 400 hours into the first one on the Wii U, and while a lot of it was repetitious it gave us something to do together that we both enjoyed (she’s a massive Zelda

I actually didn’t mind that very much and found it kind of neat- especially the transition from “Where the Fairy Flies” to “Airy Lies.” It was cute, if not cheesy, which is exactly what I expected from the game.

I also didn’t fight all the bosses again because I didn’t have to. Like, I just turned down the encounter

Edward R Murrow put it best.

I think TV Tropes calls this, “Seinfeld is Unfunny.”

A lot of games, when they release and they’re giants for their time for some reason or another, get copied ad nauseam until, when you look backwards at it from a current day perspective, nothing about that original game seemed impressive at all.

Halo: Combat Evolved