That's how I read all my articles, and how I hear most of my internal dialogues. Needless to say, I often think about secret poison pens with caps that fall off for, like, no reason.
That's how I read all my articles, and how I hear most of my internal dialogues. Needless to say, I often think about secret poison pens with caps that fall off for, like, no reason.
I dunno, I always felt that the Japanese onomatepeia for animal sounds made perfect sense. Sure made a hellova lot more sense than my native Vietnamese words.
The magic was in those minimal graphics and tech. It was a perfect balance of beauty, character, and creativity that capitalized on the the lack of details to leave a great deal to our imaginations (facial expressions, tone of voice, physical exclamations, etc). These days, the uncanny valley makes us demand nothing…
They aren't listed in the order of highest to lowest Metascore. And if you're wondering about the Patricia's preceding statement, it was about the PS4 having the most "great games" specifically.
Dunno. Dicks are okay, but we don't want to break any Japanese obscenity laws: http://www.independent.co.uk/arts-entertain…
Mightier.
Yeah, the voice-over DLC is kind of a new thing and those are some exceptions. I hope they keep it up, because there's a whole generation of games that would have benefited from dual-audio (*cough*FFX-HD*cough*).
What, and make sense? Never.
Honestly, I would gladly pay for Japanese language DLC, as I'm sure a great number of hardcore fans would. I'm surprised they're not taking advantage of this fact more readily, especially since there is a pretty dedicated group of folks who actively avoid Japanese games with English-dub as the only language choice.…
Pretty exceptional, with the exception of Vaan, who made me quit playing the first time around. While the voices were good, I later learned that that Mamoru Takamura (Rikiya Koyama) did the voice for Basch in the original Japanese dub, at which point I really wished I played the undub instead.
Not everyone can be Peter Dinklage.
I don't see how that could go wrong.
Unless you have a sword that shoots bullets. Or a gun that shoots swords. Or a bullet that explodes into a bunch of guns that shoots swords.
Yeah. That was a lot of hurt. The first time I played FFX, I was so amazed that there were simply voices at all, so I was in no position to judge. Fast forward a decade-plus later with much higher standards, and holy crap are the voices terrible. Luckily, there's always a good undub floating around...
If only Final Fantasy music stayed this good.
While the themes from games like Kid Icarus, Castlevania, Duck Tales and Mega Man are ingrained in the collective gamer consciousness, Russian-born Belousova is hearing most of these for the first time, save the original Super Mario Bros. music.
I have an original, unopened copy of the game on my shelf that I haven't touched because of my memories of its reviews at the time it released (not great), but this battle theme just inspired me to give it a shot.
Back in the day, I modded my PSP to use the Blades theme instead of the XMB. Those were good days
I think the thing that makes Peter Dinklage's portrayal of Tyrion so compelling is his uniquely powerful presence. He obviously doesn’t look or act like anyone else, but his voice is either hammy or ho-hum depending on the physical context (Days of the Future Past) or lack thereof (Destiny). In GoT he luckily gets to…