Like a BAWUS.
Like a BAWUS.
Watch, by the time Battlefield releases without any problems, just before we touch the controller, God will think "well now's a good time for the Rapture."
That was probably the problem I had; treated it like a regular RPG, focusing on leveling and combat rather than trying to actually find stuff. I got three Ateliers sitting in my collection now... I'll have to redeem myself.
Why it's worth playing: Aside from giving me a reason to post a picture of Master System box art, in every iteration this game is pure, simple, distilled JRPG goodness. No frills. Logical leveling system. Talk to townsfolk, find key items to access new areas, traverse interesting dungeons, and beat the crap out of…
I dunno, I played a few (I think Meruru was the last one I remember) and I always thought "ah, light hearted, moe zaniness, I can take it easy and..." *ten hours in* "WHAT DO YOU MEAN I DON'T HAVE THE RIGHT INGREDIENTS TO COMPLETE THIS QUEST!?" Maybe I have terrible organizational skill.
I think it's supposed to be a hybrid of action with a time-freezing mechanic that allows you to pause and set combinations of moves. Basically you have a bar that allows you to freeze time and do a set number of moves, and once you do those moves and use up the bar, you need to run around and fight in real-time until…
Good thing that's the point.
It's because they're racists. They don't consider EODs to be real people. Those bastards.
Bastion was definitely a decent "game," but if it were merely a game, I don't think anyone would have noticed or cared. I agree that we played it for the art; the game simply had so much character and soul. Here's to hoping Transistor meets the lofty expectations its predecessor set, and for the 360 to get a piece of…
Every time I tell people to play Botanicula, they make the same joke: "Sounds like Bunnicula." And I shake my head and wish that this lovely game had a different name.
Also Greg Kasavin's writing and Jen Zee's art. Heh, funny how "gameplay" doesn't seem to be a part of this equation... not yet anyway.
You have my attention.
I'm preparing myself for the soon-to-be-widespread usage of "FemChief."
You're killing me.
WHERE YOU AT
Now THAT'S how you have a conversation.
Man, of all the things I'm excited for in this game, Logan Cunningham's voice work is high up on the list.
Well this is going to be an excellent use of company time.
SCIENCE!
It is ridiculous. It used to be better before, but I think DICE was aware of our shenanigans and nerfed the crap out of its damage. Still, when your squad has three or more EOD bots running amok in rapid, kamikaze succession, you see enemy lines get pushed back pretty fast.