planetarian
planetarian
planetarian

Here's the real problem with selling unofficial patches via steam: The publisher of the game itself (esp. in the case of Bethesda or anyone who adopts a similar payout percentage) gets more than double what the actual patch dev gets, for work they didn't do, for mods that fix bugs they were too lazy to fix themselves.

I had another response but kinja ate it.

incidentally, yes, but the image makes no indication of this so the uninformed would not likely be aware of that fact.

You are entirely correct. I should have added the qualifier, 'all other parameters being the same'.

That would've been a good course of action to take, since the chart as-is completely ignores the effects on brightness (and at worst, for the ISO image, seems to lead one to believe the opposite)

um, no. I don't care whether people think i'm wonderful or whatever. There's a difference between "not a perfect representation" and "blatantly misleading". Hell, the chart would likely lead one to believe that high ISO gives darker images, not lighter ones. When someone neglects to tell the equally-important other

the chart doesn't tell the whole story. every one of these features it's comparing has more than one effect.

Eh, I don't entirely agree with that sentiment. There's basically no legitimate reason to own ALL consoles. Surely nobody can care that much about the few exclusives that matter that they need to buy every system.

eh, depends on how much the camera is going to be moving around. if the camera turns to an extreme angle, suddenly it might look like sonic's running straight into the wall next to him, not sure i'd care for that.

As a fan of classic sonic, all I want is for them to make new sonic games where the physics aren't totally bonkers. The old games got the physics right, and they've failed to reproduce it even in their sidescrollers ever since.

eh, to give fair credit, only three or four of the tracks Jackson composed made it into the game (and they're pretty easy to pick out from the rest due to their sound effect usage); the rest got canned before launch due to the scandals at the time so we never got to hear everything he made for it.

Funny, the game you're describing doesn't sound anything like the classic sonic games I know, where holding right after the first level will get you killed or stuck *fast* and the platforming is super-tight thanks to the momentum-based physics.

I bought both ep1 and ep2, and frankly, I regret it. They're just not that good.

Which 2D games? The classic genesis series were very slow-paced compared to the later Sonic Advance and Rush games. They focused more on momentum and were much more enjoyable for it. There were only a couple places in those old games where it was possible for the camera to lose you, usually just big hills in the first

I can't help but feel like everyone who says this has only ever played the first act of the first level of any given sonic game, because the classic sonic games were about momentum, not speed. Past the first level, the platforming becomes steadily more prevalent, and if you just try to blaze through them you'll end up

For a good sonic game, presentation is irrelevant. It doesn't matter if it's 2D, 3D, 2d-on-3D, or whatever. What matters is physics and level design. Without those the game is garbage, and this is why most modern sonic games have failed. The prime example, Sonic 4, botched the physics completely and had lackluster

it's not the visuals that make a sonic game — it's the physics and level design. Sonic 4 had garbage for both.

he meant Michael, as in the GTA5 character the video centers around.

Not really that big a task. Getting a decrypted ROM dump is easy — I've already got them for all the 3DS pokemon games (and none of the games before the 3DS were encrypted anyway, so any ROM dump would do). We even already have tools to work with the game data (I actually wrote a tool for viewing 3D models from 3DS

As a southerner, I have no idea what the bit about 'woes' and 'southern slang' is referring to. Someone educate me.