planetarian
planetarian
planetarian

oh yeah, i’ve played through the game several times in DOOM64 EX. the new port is actually built by the same guy, and the engine it uses was built off of the D64EX engine. EX had an odd issue on my current PC where the mouse stuttered sometimes, and this new port seems to have fixed that, though it doesn’t appear to

yeah no thanks. when it comes to DOOM mods, lines have to be drawn and I draw mine at BRUTL DUHM.

So far I’ve only personally had this happen with a few figures that were pretty obviously cheaply-made in the first place. It’s the primary reason I avoid buying figures from certain companies entirely.

honestly, doesn’t sound far from the truth. 

To which I say: Nah.

It’s not really that they’re obsessed with shutting down hacking. It’s that they’re obsessed with shutting down *console* hacking, with elimination of piracy and homebrew being the primary goal. In their eyes, piracy is bad for publishers, and homebrew is bad for their own retro recycling efforts. This is why we’re

the problem is that the game previously has co-op components, meaning he could play with friends and could fare well enough even if he didn’t do as well as they did — AND there were no twitch FPS segments required of the player. And the dev even stated that they wanted to continue in that direction, that if someone

Snap was always one of my favorite titles in the series, partly for how incredibly unique it was. To this day I still wish for a sequel.

TBH PS+ was one of the biggest sour notes for Vita for me. I had PS+ for like two years and wish I had never bothered. Vita storage was so expensive that I never had room for more than a few Vita games, so it just ended up being money wasted. =/

that...seems like maybe missing the point to a degree. I never thought of ports on the Vita as an outright *negative*; I just never really found enough value in them to buy them when they were available for other systems where I might feel more comfortable playing those games. It never really felt like something that

I own both a Vita and a Switch, and I have always been of the opinion that if a game were on PC and Vita, I would prefer the PC version every time — if we’re talking about games I can play on the big screen versus games that I can play on the go, I’d rather the former. The thing that makes the switch great, however,

huh, I beat alan wake and kinda been wanting to play through it again recently.

tank controls and lousy camera angles were *exactly* what i hated the most about the RE games before 4, so this has me kinda giddy. 

spotted in the trailer: Arachnotrons, Pain Elemental, Arch Vile, and Earth skyscrapers. Yep, this is Nu-DOOM2 and I am officially hyped.

to my knowledge, none of the (several) exploits switch hackers are currently working on involve docks, and only one involves hardware at all (a modchip) so that seems like a bit of a stretch.

The thought occurred to me that perhaps one reason we don’t think it’s as ‘mainstream’ as it is, is because over the years we’ve gotten accustomed to it being something that ‘normal people’ ridicule and look down on. This has only been further reinforced by all the ‘anime is shit’ edgelords on the internet. There are

whoa, calm down a bit, goddamn.

85-90 is pretty typical on an average day on I-75 north of where I live. Likewise, whenever I’m going through the NJ Turnpike on my trips to NY, there’s always a ton of people blowing down the road at 90+. Traffic on big highways can get moving pretty fast.

I cancelled my subscription to PS+ a long-ass time ago, because I could not afford to deal with their insane storage markup.

I started playing Kantai Collection maybe two weeks before the Fall 2017 event. There were only two shipgirls that I wanted from the whole event; Akizuki and the brand new Suzutsuki. I didn’t get either one of them in the end, simply because I hadn’t had time to build my fleet to an appropriate level yet. Akizuki was