owenator111
Not_So_Melancholy
owenator111

If there’s one thing I’ll say about Microsoft, 343 Studios, Halo-era Bungie, and the Halo franchise, it’s that they’ve all been quite reverent of their fan projects. I can’t really think of another franchise as big as Halo having such a good relationship with its fan creators.

I know it’s fun to get REALLY ANGRY about video games every week, but there’s nothing to talk about until we actually know what the new system looks like, whether it still feels pay-to-win, and how unfair it feels.

It’s not news - EA made it quite clear during the original announcement in November that the removal of microtransactions was temporary.

That’s true, Jason, but I’m not sure Destiny’s expansions really fill the same niche as, for example, WoW’s Legion expansion. They’re more akin (both in scale and frequency) to the free content patches that traditional MMOs roll out.

The lovely side of nature of the human population. Where everyone joins hands to have fun in maybe the most stupid reason possible.

Overwatch boxes have no gameplay advantage. You can’t even buy them in-game (on Xbox), and it took months for me to learn they even existed.

Aesthetics are part of the video game experience and absolutely contribute to ones enjoyment of a game. Overwatch could be mechanically identical with no textures but it wouldn’t be near the success it is today.

Yeah, such console commands are standard for Devs, have been since the dawn of rendering. It’s totally believable he left it on by accident.

It’s the only game that I have paid over 50$ in loot boxes. I don’t play it anymore, so I sorely regret my instant satisfaction purchases. The updates for the game took too long for me to keep up an interest.

I wonder if there are going to be “What about...” comments though. The kind meant to raise Blizzard above

So in my opinion, the response toward Cocosasa’s behavior was more than a controversy about manners, it was a step toward figuring out the nuances that differentiate live-arena Hearthstone from its online counterpart.

Good thing this is “Kotaku” and not “Things That Tekton Cares About”.

I have a feeling you didn’t read the article, because Joshua was defending the innocuous shit that OTHER people found offensive.

No it not that it take multiple playthrough s to be good. It takes multiple playthroughs to get the full impact. It’s good from that start. The great by the 3rd playthrough aND when you get to the end it’s a masterpiece.

Its not really playing through the games multiple times. Getting “endings” A through E is a single “play through” of the game.

On the other hand, if a game requires you to play through it multiple times before it gets good, isn’t that pretty bad design? I mean, how often do you expect anyone to play through an entire game before they’re allowed to say they didn’t like it?

I’m not sure what you’re playing on, I know the PC version had a lot of problems, but the PS4 version ran fine, other than one sequence with frame rate drops and lag.

But more importantly - did you play the whole game? If you only played the first sequence, or even the first playthrough, I can see why that would be

Not sure if this is a gaming thing or just the world we live in but it seems like no matter what people find a reason to complain. When it comes to gaming I feel like developers are put in no win situations because they can’t possibly please everyone and they basically have to pick their poison.

See I found God Eater to be simple and boring. The weapons felt clunky and bland and the story was about as exciting as the latest CoD story, again this is simply my opinion. I could’ve gotten past the story issues but the weapons are basically the primary mechanic you interact with. None of them felt particularly

I work at one or the rare 2D animation studios left in the US and it is incredible how often I have to explain exactly that to people, especially other animators! They should all know better by now. It's amazing anyone is doing traditional animation with the budgets we have to work with for TV animation.

Thank you for this!!! It's wonderful, nostalgic, and great to see how paper animation still has a great foothold (at least?) in Japan!!