Hahahahaha holy shit I totally forgot about that! I got so SO mad at that. I died like four times because of that stupid second message.
Hahahahaha holy shit I totally forgot about that! I got so SO mad at that. I died like four times because of that stupid second message.
Nintendo EAD only actually made like 4 games this year, Mario Kart 8, Captain Toad, NES Remix, and Steel Diver: Sub Wars. Developer of the year going to Ninty this year is like giving Soundgarden best Metal song.
Just...Just everything about this is a shit show.
I actually learned about the live action film before the anime. When I started watching the anime, it got me more wary of the live action film. They did that good a job on the anime because they have lots of time. Trying to condense the story any more than an anime is a recipe for disaster.
If you've ever played Virtual Boy, you should know that blinking rhythmically is a large part of the experience.
A user named Malthius has posted the instructions he used. http://kotaku.com/huh-the-reddit…
I used the Korean keyboard here: https://www.branah.com/korean for the captcha
I had to combine some characters to make it work. Example: (ㄸ)+(ㅡ)+(ㅁ)=(뜸) If you can read that.
You're a hero. I'll forward this to the people asking me!
I missed the boat, they deleted the comment and I can't find the reddit thread anymore. I guess they took it down?
Yeah the game will be in English. Looking at European and American betas in 2015 I believe.
Aww, looks like they deleted the comment and thread, I can't find a link or cache. Sorry.
I'd find it hard to believe they didn't with the amount that Korea churns out.
Yeup. Just because it was a broad generalization doesn't mean it doesn't apply to Western titles as well. Diablo has always been a grind based game, but at least it has story and fun gameplay.
Arguably, all MMOs contain grind. I find that the ones out of South Korea have it a little worse than western developed games. You're right though, shallow boring combat systems certainly don't help.
Statistically they're leading, but god the gameplay mentality is ridiculously grind focused. Korean MMO's on large (broad stroke generalization here) feature very shallow combat systems with little to no story or narrative.
In the comments section of the link I posted, there's another link to a reddit thread with an account creation guide.
I'm surprised you didn't mention that the open beta starts this month. As of the 10th, you can download the client, on the 12th, they'll allow character creation.
I'll be trying it out, but in all honesty the MMO's I'm not a fan of Korean super-grinds. I mean, I try them all, but there's only so many times I can…
I meant 'only' in the context of Montreals population. It a gag response based on lobster9's "a small town in Canada" joke.
The big AC releases are all done by Ubisoft Montreal. Smaller games like Liberation or Rogue are done by other studios under Ubi's larger umbrella (Ubirella™). Because I was bored and looked it up, Ubisoft only employs 2600 people, around 0.15% of Montreals 1,600,000-ish population.
I started a replay a little while ago. It looks terrible on my TV, so I popped the disc into my PC. Running @ 1080p the graphics look just like Blue Dragon, except with solid framerates.