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Why does the article inspire little confidence? This is EEDAR, not some evo-psych study in a university based on its own undergrads. Their data is vital to the industry so it knows what to do next. It's not interested in swinging bias for PC purposes - it only cares about money.

Yeah, I agree. I wouldn't do it. It seems like the thing to do with any console is to wait until they get production up, release a refined version of the console with tighter dies, start dropping prices. By then, reliability will be much better.

I really don't think the cloud thing is just some bullshit they made up. Of course it's got to be given the "cloud" buzzword to make it exciting because it's the job of marketing to give everything the best spin. Outlying people in poorly-served areas of the United States have crappy internet, but that doesn't

I think there is a pattern. I remember lots of people really seriously hating Carmela on The Sopranos, which I could never understand: firstly, because I liked her, and secondly, because she was one of the most blameless people in the entire show. Sure, she was complicit in a lot of the horrible stuff the family and

Yes, but I suppose they're thinking that they don't have the time to wait and see which one's really best, and to be fair, that could take a year or more. They'll both be at least very good, even if one pips the other to being excellent.

You should have read the article, not a quote, but even the quote told you this was about the specific pressures of being an indie developer on the platforms. As it happens, the guy in question correctly backed Nintendo at a time when many others assumed Playstation would win the handheld battle. Now he's saying that

They are launching in more countries on day one, so I expect they have manufactured more. I think people are going mad with ratios though. If it's 2:1, than would be remarkable. 3:1 would be incredible. I don't know what the real truth is, because every time I see people mention the ratio they creep it up by another

It was never a complete waste of money. It was just more expensive than its main competitor, and it remains so.

Don't worry about it. You can stop disliking her without necessarily having to switch to thinking she's awesome for not being awful.

There was no anger in that. Unless you're an Xbox owner with a defensive thing about Microsoft, I'm not even sure how you could take offence at that phrase. It does make a very indistinct assessment of faces in the raw data, and it does look like a pudgy baby. Notice the nose width on every one - it's not gathering

Well...

This isn't remotely all the music audio in the game, surely? They say they're still going through it, so I expect there are more stations to be found yet.

More typos:

Some typos:

I'm looking for how it works, what it's actually brought from the real face to the cartoon: what's it picking up from differential contrast, where is it placing 3d anchors, what proportional relationships can it understand, etc. On all the evidence I've seen, very little. Adding floppy hair to a bald man is a gigantic

As a matter of fact, my friend's crew modded a Kinect 1 for live work, and it made a live mesh so accurate that people recognised him immediately. Since then we've seen demos of how ridiculously far ahead the Kinect 2 is, so yeah, I'm underwhelmed by this.

ACTUAL FACES NEARLY IRRELEVANT TO SOFTWARE. LIP SHAPE NOT EVEN A FACTOR. EYEBROWS NOT CONSIDERED, NOR FACIAL HAIR. EVEN HEAD HAIR FUDGED. BASIC FACIAL PROPORTIONS LOST IN TRANSLATION. NO SIGN THAT PUPIL-TARGETING WAS EVEN ACHIEVED.

Here's one, where it works well:

I tried, but this is as close as I could get I'm afraid.

Haha! Maybe.