oedalis
oedalis
oedalis

the Prince one is awesome xD

Oh man, these are good!

I’ll add Grand Theft Auto V to your list. Three murderous assholes can stroll happily into the sunset.

I’ve seen lots and lots of movies and tv shows with straight people in them and they have never had any chaos in their lives.

queer women are still overwhelmingly made to suffer over queer men. Alien, mutant, human, or otherwise.

As I mentioned in another comment, when you’re playing a game full of troubles and danger and stress and tragedy and a lot of death, as is in so many dramatic games now, the moments of a regular, sappy romantic story between two people contextualizes all of that other stuff. This is why the main character continues to

James Bond, who lost that lover and in a subsequent film found some endearing and was able to keep her; Luke Skywalker, who found his sister and whose sister and good friend got her romantic kiss with Han Solo at the end of the original trilogy; Spiderman who has been fortunate to have multiple relationships with

Every protag goes through problems, but not every protag has their love interest die or ends up dying themselves. There are mountains of protagonists who get happy endings where they get to be with the person they love. It’s not asking too much for queer characters to get more of that.

“If you ask for more queer protagonists, and that is fine in my view, it means you are condeming those imaginary people to life of loss, pain and suffering. Because that’s what it is to be a protagonist. It is sad existance.”

“Happy is the death of drama for genre fiction.

Conflict is fine, it just doesn’t have to always be “And then we kill this character’s loved one.” Looking at genre media, I loved pairings like John and Aeryn from Farscape, and Nomi and Amanita from Sense8, who were happy couples who faced crazy shit together.

“Happy” is the death of drama for genre fiction.

All of those characters you mentioned “suffer” but none of those characters are “about” suffering.

There are more exceptions for straight people though. I mean, i dunno maybe duke nukem lost someone at some point, but c’mon. That dude’s motivation has been confirmed to consist of two things: kickin ass and chewing bubble gum. I don’t remember Ryu’s backstory but i’m pretty sure Ken’s only problem is that his wife

“We enjoy watching our characters suffer through pain, loss and hardship. We revel in it. “ 

Boring stories are happy.

Then why not let a supporting or background character be happy? Or create drama through other means. A platonic friend dies? A mentor dies? Someone loses the use of their legs? The recipe for KFC is lost forever? The limit is your imagination, not a cursory scan of TVTropes.

How about some examples to back up this arguement?

Only about two of those characters are protagonists. Setting aside the fanciful notion that stories in or out of games must always end tragically (I seem to recall nathan drake basically retiring into the sunset with the love of his life, or just cause man getting to drink booze on a beach after finishing... the just

That’s not what she’s saying all. It just feels like in media a queer couple is more likely to have a tragic end/start then a strait one. I agree it dose feel un even. Sorry for spoilers but the example I can think of is Buffy that shows went through tones of different relationships with different characters and with