ocelotfox--disqus
ocelotfox
ocelotfox--disqus

Totally agree, it feels like I'm constantly in danger of slipping off the stage. Rayman Origins and Legends nailed that loose-in-appearance, tight-in-control type of platformer, and I hope Nintendo has taken note.

No, I totally see your point, and I've definitely seen a lot of the same feedback across the gaming sites I visit. I just don't have a high level of reverence for Mega Man or Ducktales, the two games that this seems most similar to, so it's hard for me to really grasp the adoration for a control scheme that I don't

It snuck out of everyone's minds, apparently. Hopefully with the re-release of The Last of Us Remastered for PS4, more people will join my bandwagon!

I definitely think it's a 2014 release, and yeah, thought it was thoroughly enjoyable as a detective mystery with some colorful characters.

I mean, I've really liked Shovel Knight, but I think calling it a new "standard" in adventure platforming is a bit much. The platforming itself isn't anything too unique or so perfected that I haven't seen it before, and the "adventure" portion isn't quite as elegant or clever as the 2-D Mario, Wario, or Metroid

It's a unique little game, in that it's a more arcade-y version of Metal Gear Solid than we've ever had before. The emphasis on speed runs, tagging, collecting, and different types of objectives within the same environment harkens back to that early console game in a really unique way, something so atypical for Metal

My favorite game of the year so far isn't even a retail release, or an indie darling. Rather, it's a piece of amazing DLC, easily the two best hours of my gaming year. The Last of Us: Left Behind does many amazing things, whether it's the fantastic editing between the two timelines the story pursues, the great set

"On the other hand, hey, space ninjas." - Voiced by Troy Baker, making him an even more amazing space ninja.

So after playing Mario Kart 8 to death (all cups 3-starred, up to 2,100 online points), I think it may be time to finally buy Shovel Knight and get in on that action. I'd also like to finish up Asura's Wrath (which is utterly bananas) this weekend, too, but with my new cat hanging around, might be too distracted by

I have fallen victim to the dreaded gaming malaise as well, the result of too many games to play without focusing on any one for a sufficient length of time.

Man, the ugly days of the pre-Gameological AV Club games section. We tried our best to create a strong discussion group, and boy, the hoards of Metacritic trolls were something…

The imprisonment option is really satisfying though, as the witch turns him into a black crow imprisoned in a cage (where his apparently great way with words is totally useless). What'd you think of the final reveal?

It's on sale this week on Steam for $12.50, definitely worth picking up.

The head writer then went on to write Child of Light, which he also muddled up. Ubisoft really, really should look into that…

I think I managed to get about 4 units to 20/20, but a lot of stats are easy to cap. That's more meaningful in the long run anyway, and the last three chapters have a solid number of high level enemies that allow for quick growth. You also get either Ena or Nasir in Chapter 28, and one of the royal laguz in the

Eh, I also didn't really care for episode four, which felt like a lot of table-setting and not much else. Both Beauty and Beast are uninteresting characters, and that 1/5 of the episode was dedicated to their thoroughly boring ordeal really killed that episode for me.

SPOILERS AHEAD, BEWARE:

After watching the championship last week, I've started back in. And man, now that there's a ton of maxed out IV Dittos out there, breeding will be a whole lot easier.

I dunno, once you get to about 85-90% fully upgraded, each is pretty doable on 2-4 tries with the exception of El Impoluto and that damn ruinous ram (northwest corner by the Florida west coast). The dual ships, Fearless and Sovereign (northeast corner), are also kind of a pain, but only after you take one out and the

Since I played SR4 before SR3, the part where you get super powers played out in a very entertaining fashion. It felt like I had discovered the origin of the idea that made SR4 so much fun, like the best kind of easter egg.