nyren
Nyren
nyren

I will say though that, in regards to XIV 1.0, I kind of wish they had kept the graphics they had as well as the animations. A Realm Reborn is beautiful, and each expansion brings some graphics improvements, I’ve already noticed better lighting in Stormbloods trailers and the benchmark, but XIV 1.0 was gorgeous and

Sounds a lot like the development of Final Fantasy XV. The engine Square was using was still being developed as the game was being developed. It wasn’t even done before production started. And originally the scope was much bigger, being three games instead of one. With a set in stone ship date of December 2016, Square

I use the 3DS XL, so I’m used to sticking it in a case and carrying it around. The Switch is only about an inch or so bigger than the 3DS XL, but also slimmer, so I actually find it to be easier to stick in my pocket than the XL. Just slide the Joy-Con’s off and place them in the opposite pocket, put my wallet and

I would expect Stars this fall rather than in Spring 2018 as I expect that another major Nintendo title, possibly a new Metroid, occupies the early 2018 slot. Not that they can’t have multiple games in the same season, I just think they’d want Pokemon to be sort of by itself, but close to the holidays, so that it has

I’m still on Pokemon X.

If it isn’t a proper Pokemon title, then I’d rather they not do it. The Switch meets Game Freaks criteria for a proper Pokemon game, which is that it’s a portable system. The only excuse they can give to not make one right now is to keep the 3DS alive a little longer and cash in on that much larger install base. And

They already finished the voiceover for the first part. So unless they’re making drastic changes to the game after the recent developer change-up, it should actually be closer to release than probably Kingdom Hearts III.

I really wanted to get Tokyo Mirage Sessions, but the changes that were made to it just bugged me. Not because I’m some pervert who can’t live without skimpy bikini’s and stuff, but the way Nintendo handles it just does not sit right with me. An entire chapter was changed because they were afraid of an M-rating, and

I’ve had mine since launch and I have yet to see any scratches. I assume people are just yanking their Switch out of the dock and slamming it back in. Of course it’ll get scratched if you slide the screen against the edge of the dock. So don’t do it, just slowly place it in and pull it out without touching the edge.

It was never going to play like the original VII. It was a more active ATB system as seen in the 2015 PSX trailer. That decision was not an external developers input, that was Square’s. I imagine that will stay the same.

I wanna say that most games are developer entirely in-house. You do have situations, like with Ubisoft, where they task 3 or 4 teams to work on a single game in order to triple or quadruple the manpower without actually hiring anyone to beef up the teams, but most of the time you have a team like Blizzard that pretty

I play with the motion controls and I actually really like them. It can be a bit hard to walk normally, so I just constantly dash.

I absolutely loved Arms and it just didn’t seem like something I’d get tired of. I was just having too much fun throwing punches. Like a lot of people I was kind of skeptical, but the Testpunch changed my opinions on the game.

Never once did I deny that it was ALSO a cash grab. Even cash grabs can have good intentions... while also milking consumers for every penny they’ve got.

No, Nomura did say that they wanted to add more content to the game than was originally there. Stuff like new bits of story and probably working Yuffie and Vincent into the story as a required part rather than optional like they were originally intended. It wasn’t the biggest reason they split it up, because as you

He was the main programmer on Lightning Returns, not the director or lead developer or anything like that. So rest assured, Final Fantasy XIII’s legacy will not follow him.

I don’t really think he was doing anything wrong. His intentions in making it episodic was to bring fans even more content than the original game had in addition to all of the content that the original game had without cutting corners like they would have to do if they tried to make it all in one game. As for the

I think you missed a part of the announcement. Haoki Hamguchi, the main programmer for Lightning Returns: Final Fantasy XIII, is now leading development on Final Fantasy VII Remake. I’m not entirely what this means for Nomura since lead developer and director aren’t always the same thing.

Played for the full hour. Gotta say, I absolutely love it. I had a 6-win streak going on at first, then everyone ganged up on me. Haha

I completely understand that line of thinking. It’s like those videos that show characters picking up 100 items and there’s a little weight bar at the bottom. And the last thing they pick up is a flower with a weight of 1, and then they fall flat on their face and can’t move because “too heavy.” There are a lot of