nothingamazing
Nobody
nothingamazing

I think, as time goes on, I become more open to things like this, actually. I’ve realized that I don’t need every game to be available to me, or cater to my wants and needs. From a marketing perspective, it’s not good for the developer, of course, but the different kinds of experiences and unique interactions that

Every response to why we should preserve games, that I’ve ever come across, has been “because we don’t have access to them anymore, and want to play them”. And I don’t think that’s a good answer. That’s a good response to what is happening now, and what will [your particular, ideal form] preservation accomplish, but

It’s really the only reason why video games from the 80s & 90s are still available to play.

Nothing is wiped over or forgotten - it evolves, or is built on top of. Just because you can’t see the foundation under a mile of earth doesn’t mean it’s not there.

A monopoly is control over a sector/market - not a singular product. Wizards of the Coast own Magic the Gathering. That’s not a monopoly on Magic the Gathering, that’s just owning Magic the Gathering. They don’t own trading card games, they own that particular one.

Anybody remember the official Nintendo forums?

All the empty houses are for parties - you buy the stuff you need for the party, and the rest of the space is for standing around/walking, for a lot of people. You can’t have stuff and people in the same spaces. Not those kinds of people.

All of the houses full of stuff/galleries, etc. are the houses that are actually

It’s because they can’t have it that they seek it. Open spaces/walk ways/sightlines, access to nature while at “home”, etc. - it’s an attempt to reclaim what they lost in choosing the path they chose.

Good.

“Need” seems like a strong word. It’s obviously wearable without the strap. They aren’t even sure if they’re going to sell one, let alone how much it’s going to be. It’s not a need.

I mean, put yourself in their shoes and ask yourself the question and several potential reasons come up. The biggest one that comes to mind is that wireless transmission of a video feed is a potential failure point. It was one aspect they looked at and said “We never want to see even a pixel of video compression

Even then, I’m not sure I care. Played some of the remastered trilogy recently and it just doesn’t feel the same/as good as it was on Playstation back in the day. The animations are trying too hard to be Pixar/”modern”, too clean, etc.

I’m still angry that the game is nothing like the teaser trailer from back in the day.

This is dumb.

I’m buying a bunch of VR games, and probably Master Chief Collection.

I hear it might be possible to in 3D with ReShade/rolling back to old 3D Vision-enabled Nvidia drivers. Used to run a bunch of stuff in 3D, but stopped... after seeing that updating my drivers fixed Halo Infinite performance, I think it was.

To be fair, they were burned by GameCube, so Wii needed to be a drastic-something/a paradigm shift.

I deleted my account. Blacklisted the site in my search engine & browser. It dosen’t exist for me anymore outside of news about it.

Okay.

I’m pretty sure MMORPGs were the first to do the whole tiny-number-increases-to-artificially-lengthen-the-game-time thing.

You’re going to buy SMRPG anyway, though, right?