Sure, but they still have power up guns on the map that do the same thing.
Sure, but they still have power up guns on the map that do the same thing.
I did enjoy the Demon rune bit. I just wish you could play as all the monsters in SnapMap. You're limited to Baron.
A little, although unlike Halo it didn't have massive maps and vehicles. Or CTF for that matter. That exists only in SnapMap... Which has a four player limit for some reason.
I actually found them to drastically increase the pace of combat and encourage movement to and from enemies. It helps that Glory Kills actually work across platforms and heights, even upward. Plus, even when they stopped being fresh and exciting they felt super natural. Like they're totally a thing the player would do…
And they say consumers control the market.
“as DLC for the sequel."
I still think they bit off more than they can Chewey- FFS, just deadbolt the damn door, already.
The folks running EA agree, and they say they plan to add more content when the next one comes along.
I’m loving them, too, but I’m also hoping we see new IPs start taking inspiration from them.
Kind of ironic that Doom is all about blowing up demons because demons are evil and they deserve to be blown up. And yet the game features a ton of deep exploration between gunfights.
I can’t remember, what’s so off about it?
Not really. I haven’t spent a dime on Skyrim DLC (and before anybody jumps to conclusions, I didn’t pirate/obtain it at all, either), but I find the prospect of charging someone like that for such minimal content ludicrous.
Geez, that’s a dick move.
I just realized I have a PS2 with two controllers just lying around and no TimeSplitters in my library. What the F is wrong with me?!
Honestly, that sounds like an upgrade; I don't think Call of Duty has been particularly realistic since 3, maybe even then.
Can I just say that aMiigos is a fantastic word?
Yeah, I never once felt the need to pay for anything to get what I want. Heck, I never paid! I got the stuff anyway.
I actually wanna hear about this obscure stuff.
The soundtrack really surprised me. Clearly not as iconic as classic Doom (but a large part of that is because classic plagiarized actual songs) but I got chills when he smashed the controls in the elevator in the tutorial stage and it switched to the title. The sound beats were nailed!
The SnapMap co-op is still some good fun. There’s some HD remakes of old school maps that can be played with multiple people. XD