I wasn't blaming her, I was just noting why I expected a Mac release. Valve is good about that, and this feels like a Valve offshoot of sorts, even though it's not.
I wasn't blaming her, I was just noting why I expected a Mac release. Valve is good about that, and this feels like a Valve offshoot of sorts, even though it's not.
Steam? great.
Bonus: Nintendo exec quotes on sushi and hamburgers:
Good points. I've never understood why so many retro revivals (in the indie genre, most prominently) confuse the past eras and end up mixing, for example, 8-bit sprites with heavy parallax scrolling.
Well, I would note that the only way to properly show SD visuals is on a tube TV. Anyone plugging up an SD source into an HD set and pretending to judge it on that basis is already screwing up the graphics irreparably, because most HD sets are absolutely terrible at handling SD input.
Goosebumps
k excuse me i was promised giraffes and blowjobs
Ornithology jokes are always my favorite.
Bows, straps, and other little details are the very essence of attractive underthings. And bows are not exactly out of the mainstream... quite a few current VS sets feature small bows.
Well, I guess I'll be the jerk who pretty much answers in the affirmative: yes, I often feel much of my time spent on games was a waste and will be something I come to regret.
Well... either way it would only drive sales in the US, so Japan's current Nintendomination in the handheld market won't be broken without a more suitable title.
Well, I agree that different implementations can limit it. I have seen third-party titles with pointer lag, but the first-party ones (and Wii menus, etc) have zero lag on my plasma TV. But again, I've seen it lag on other TV's thanks to the Wii's low res output, which so many HD sets end up processing at an extra…
True stylus support is far more accurate than fingers. I'd go so far as to say that the horribly imprecise capacitative screen on my iPad has been the #1 problem keeping it sitting unused on my shelf. I can't stand to take notes on the thing even with the best stylus capacitative solutions out there, because…
The Wiimote has zero delay (ie, low enough that humans couldn't differentiate). I guarantee that you were playing it on a TV that added its own delay, as I've seen happen many times when someone hooks up a Wii to an HD set without turning off the extra processing these TVs often use for low-res input sources.