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    I wasn't blaming her, I was just noting why I expected a Mac release. Valve is good about that, and this feels like a Valve offshoot of sorts, even though it's not.

    Steam? great.

    Double Dragon II !!!!! Dang, that'll make my first insta-buy from the VC in quite a while. Such a great co-op game.

    Bonus: Nintendo exec quotes on sushi and hamburgers:

    I'm still in mourning over the loss of his beard. When will certain men realize they are amongst those chosen few for whom the beard is an absolute necessity? I'm not in that select group, but if I was, I'd certainly keep the damn beard when people hinted that I needed it.

    I hope we're in for some hilariously philosophical ruminations on game design again. I'll also accept bananas.

    Good points. I've never understood why so many retro revivals (in the indie genre, most prominently) confuse the past eras and end up mixing, for example, 8-bit sprites with heavy parallax scrolling.

    Well, I would note that the only way to properly show SD visuals is on a tube TV. Anyone plugging up an SD source into an HD set and pretending to judge it on that basis is already screwing up the graphics irreparably, because most HD sets are absolutely terrible at handling SD input.

    My thoughts exactly. He looks horrible. I suspect they tried to give him a grittier, harder face or something, but he was always kind of a pretty guy in the past and I simply can't reconcile this new look to be the same character.

    Goosebumps

    k excuse me i was promised giraffes and blowjobs

    I thought Mario was the noble one, not the greedy one. Now he's stealing someone else schtick.

    Ornithology jokes are always my favorite.

    Bows, straps, and other little details are the very essence of attractive underthings. And bows are not exactly out of the mainstream... quite a few current VS sets feature small bows.

    Well, I guess I'll be the jerk who pretty much answers in the affirmative: yes, I often feel much of my time spent on games was a waste and will be something I come to regret.

    Well... either way it would only drive sales in the US, so Japan's current Nintendomination in the handheld market won't be broken without a more suitable title.

    Get protected!

    Well, I agree that different implementations can limit it. I have seen third-party titles with pointer lag, but the first-party ones (and Wii menus, etc) have zero lag on my plasma TV. But again, I've seen it lag on other TV's thanks to the Wii's low res output, which so many HD sets end up processing at an extra

    True stylus support is far more accurate than fingers. I'd go so far as to say that the horribly imprecise capacitative screen on my iPad has been the #1 problem keeping it sitting unused on my shelf. I can't stand to take notes on the thing even with the best stylus capacitative solutions out there, because

    The Wiimote has zero delay (ie, low enough that humans couldn't differentiate). I guarantee that you were playing it on a TV that added its own delay, as I've seen happen many times when someone hooks up a Wii to an HD set without turning off the extra processing these TVs often use for low-res input sources.