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  • kotaku
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    He focused even more on latency, which is by far the more important part of the equation. Controllers for Xbox could be built with iPhone docs at the top if necessary.

    > "I think you're relying on tropes and stereotyping for your analysis of the tropes v. women creator."

    I realize it's just humor, but... god no, please don't let anyone ruin a finely written show like Mad Men by tying it in with that Heavy Rain nonsense.

    I find it hilarious that anyone thinks they've uncovered some vast secret anytime they notice that all characters are given personalities and actions inseparable from various ideas about their sex. Duh.

    Huh, no one seems to be discussing your love of NintendoLand. I thought it was a fine little summary for why fans of this kind of fun gaming should be excited about Nintendo's new themed-carnival. It looks adorable to me, particularly the fact that your Miis are essentially cosplaying as their favorite franchise

    "I feel like Four Swords Adventures was a shining beacon of game design..."

    I'd prefer that. Shoulder buttons for primary actions still annoy the hell out of me.

    Don't worry. Miyamoto may bring about utter ruin if he goes the FPS route, but only so that he may later restore balance to the force by throwing the entire genre down a shaft.

    If he wants to avoid controversy, the horror genre has already figured this one out: just swap your protagonist for an embattled female and you can get away with extreme violence to your heart's content, because then it's fighting back or self-assertion or something. Personally I don't care what the mix of victim and

    Weird building... a bit of research turns up that its PS3 resemblance is merely coincidental, as it went up before the PS3 was announced and has nothing to do with Sony. But dang... it sure does look like it. I'll second your vote in favor of this design for any new HQ.

    Except that the Sega CD and 32x are completely different in terms of upgrade. Nintendo never pushed the CCP as an upgrade nor as a step forward for the system. It was quietly released to market (to only select retailers, a GameStop exclusive in the US) to appease a certain niche need, but not so much as even

    Would you prefer, a tactic?

    Yep, I've been saying on this very site for ages now that the whole "dual analog redesign right around the corner!" talk was nonsense. It never made sense if you pay close attention to how the Circle Pad Pro fits into their strategy and how few games support it.

    But it will not include dual analog. I am 100% certain.

    Yeah I agree that NSMBU is actually looking quite wonderful at the moment. I wasn't a fan of the first DS game (pretty much hated it), but the Wii game was a huge step forward in level design and little details (and crazy fun multiplayer), even though it may have looked similar. Now this new Wii U sequel looks like

    Yeah, I've been waiting for someone to creatively whip up a "fan edit" of their conference, reordering it and splicing in footage they should have used. I think with a little work, you could turn that badly paced presentation into a full-blown hype machine. I absolutely agree in particular about Pikmin coming in to

    They should have sold the "TV remote" integration piece better at E3. That's actually one of its biggest selling points for me. Call me lazy, but I play my consoles less and less for quick gaming just because of the hassle of (1) turning on the TV with its remote, (2) switching input, (3) grabbing the Wii remote and

    They could break even... by selling high quantities at a loss? O.o

    Oh, good eye, I didn't even notice that link until now. I was actually parodying a much more egregious unclosed tag in the opening paragraph which has now been corrected. But that javascript link... yep, still broken.