noct-rnl
Noct
noct-rnl

Hah, yeah, I had a mouse for Snes at one point too, although I don’t even remember now what game used it... Maybe Mario Paint?

But good lord yeah man, using M/KB to play Q3 on DC... Heh, that was a blast. You had such an unfair advantage and could rain rail-gun death down on controller users just by running past them

I could swear that was just referring to the boards and resistors and whatnot... The CPU, graphics and sound processing chips were proprietary hardware to some degree I believe.

I didn’t invent this concept btw, I remember seeing people citing the DC as being the first console to do this and it being some unprecedented

Oh, no kidding. I did not realize that; I thought all the games utilized the CE OS... That’s interesting.

Regardless though, I still contend that is funny to see anyone consider it as like the last great “NON-PC-Like” console... Not only was the thing’s hardware & software closer to a PC than any of its peers, It was

Hah, fellow PS fan; I get it, believe me...

There are alternatives... DC emulation has dramatically improved in the past few years, and if you have a decent machine it’s probably very playable on that, and at much higher resolutions to boot. But DC EMUs can be a pain, and I’m a big fan of having a game like PS in

Yes, but patches are indicative of the same problem... Dev teams now have more to accomplish in a short time-frame, which means less QA and fewer members of the dev team being able to focus strictly on bugs. Again, it’s all about money. If they were getting three times as much for the cost of the game, they could

Playable on Vita, and looks very nice.

Especially with the VGA adapter... Seeing some of those titles running in 480p on a monitor was just mind blowing at the time. Capcom VS SNK’s backgrounds just made my eyes water they were so sharp.

Interesting, I don’t think I even realized they made that for Saturn... I would have snatched it up in a second had I known at the time.

Vampire Savior, XvsSF, MSHvsSF though... Good god those games were amazing, and that was long before MAME could run any of them.

I packed my Saturn away a long time ago, but I still

I have a warm spot in my heart for the DC, but Saturn was really the revolutionary console for me... I would imagine age has a lot to do with it, but it never ceases to amaze me how many people ascribe all these wonders to DC that Sega had already accomplished prior.

Well, MAME is the best way, but the DC port was pretty damn good. Sega in general did amazing things with Capcom fighters... Saturn had some simply astounding ports using the memory add-on.

Hah, sorry, but that’s ironically funny that you see it that way for a few reasons... Mainly that the DC was famous for being the first console built using “off the shelf” PC components as it’s base rather than all proprietary parts, and on top of that it also used Windows as its OS...

Also, I will scream about this

Except they probably did, and this is exactly what they were hoping for...

Maybe it’s because I live in NY, but this was all over the news this morning. If it was that pervasively covered elsewhere, then this tiny shop instantly brought national notoriety to themselves, and likely won’t suffer any tremendous blow-back

Especially considering the fact that 9/11 is not solely the anniversary of the NYC attacks... NYers (and I am one) seem to forget that there was also a Pentagon, a Flight 93, and a whole lot of people on airplanes that weren’t NYers.

NY definitely suffered the most loss & damage, but we don’t “own” the tragedy...

Yeah, that really is a baffling move... I have to assume it was to keep costs down, but it’s a batshit insane thing to leave out; especially since a major factor in Ps3 sales WAS bluray support. People looked at buying a stand-alone player and realized they could get a gaming console that offered it for a similar

I’ve seen practically nothing related to VR talked about with the Pro. I would imagine they just don’t want to muddy the waters or confuse potential buyers this close to launch. PSVR needs to work on a current Ps4 to have a chance at success, and I’m sure Sony knows this.

We might get some minor graphical upgrades to

I’m super-curious about this too, as it’s really the only thing that would make me buy a new Ps4... 4K TVs may well be reasonably priced now, but 4K projectors are most certainly not,and I’m not about to go from playing games on my 150" screen in 3D 1080p to 50" or whatever is in my price range in 4K TVs...

But

Get ready to be surprised then, cuz it’s more than capable... I mean, for starters, my 4 year old LG phone can run totally immersive VR games. Hell, Virtuality systems in the 90s provided amazingly immersive VR gaming experiences running on 25mhz Amiga computers with 2mb of ram... Power is completely irrelevant, it’s

Frankly, absolutely amazingly; it’s one of the best emulators ever written... I have a 10 year-old POS Dell desktop that will run GC titles thorough Dolphin, and mostly in full-speed. Granted, Wii games dip into single digits for me, but newer machines seem to run the games like butter at insane resolutions and all

You’re right on the money, because no, they do not.

The newest Dolphin release won’t run every title I’ve thrown at it... The one that comes to mind offhand is Superman:Shadow of Apokolips, which crashes the last several releases. I had to go back to a specific (not the last) build of one release-iteration back on the

Yeah, no doubt. Demons definitely feels a little less like an epic world you’re wandering around in than Ds1 and 2 do, but it was super-nice being able to bail out of a level and try your hand somewhere else. And those damn Mind Flayers man... Those are right up there for me with the Basilisks for just insanely