neuroplastique2
Neuroplastique
neuroplastique2

So - just bear with me now - what if I told you you could actually tell when your framerate drops without actually having to monitor the exact number? What if I also told you that it can be highly distracting when that happens?

I feel like needing 120 fps is ridiculous, personally (ditto for needing ultra high

Yeah. The dust. That’s the problem with a game engine that’s older than most of the commenters here.

Not a single Bethesda game has launched in a way that doesn’t chug on PC.

It would also be technically very hard to do (or at least a lot of expensive work). The effort of making gravity different in every location is offset by tuning gameplay and physics to a single “vehicle” (the player). Motor-vehicles typically have much more complicated collision and varying size, and would multiply

It’s almost like different people want different things and what people really want is the freedom to play it how they want to. I know, shocking. 

Honestly, you really shouldn’t do this.

Best tip I ever found for robbing merchants is that you can split their gold piles into smaller denominations to make it easier to steal. 

Are you joking? They wouldn’t make exclusivity deals if the console companies didn’t offer them buckets of money to do it.

I love using and fine-tuning a lot of accessibility options. Even if I don’t need them, they still improve the experience as an aging player. The Last of Us 2 is like the high watermark with that, which all AAA studios should try to meet or exceed.

k cool, so where do you draw the line on what people should report to the police?  curious as to the extent of your moral compass and why it’s apparently superior to his

Bragging? No. I didn’t say it to boast. I simply stated I did it because why should someone who does something that is morally and legally responsible have to hide it, while crimes are elevated to meme and legend status? I was raised on “if you see something, say something.”

I say keep on bitching. Like it says, blacklisting is seldom talked about and that shouldn’t be the case. These blacklisting tactics are anti consumer and we should know about them.

It’s Bethesda’s job to make sure their secrets don’t get out, not the jobs of people outside the company to keep their poorly guarded secrets they were too incompetent to protect themselves.

Not falling in line with publishers’ wishes is good ethics in games journalism.

35 years ago, I was writing (among other things) game reviews for The Space Gamer, an SF/F gaming magazine started by Howard Thompson and then acquired in 1980 by the legendary Steve Jackson (of Steve Jackson Games). Steve implemented a “No Turkeys” promise (complete with circle-bar logo) for the readers of the review

I mean, that’s the modern world we live in. Leaked information is a hugely trafficked piece of content, and they label the stuff as leaked so we know it’ll contain spoilers for this upcoming content.

Bethesda is silly though, because leaked content is often done on purpose to generate some hype, people feel like

This is what doing your job looks like, to any who may still be confused by it, or operating under childish and uninformed opinions on Games Journalism.

Thats a fair point, but is it really worth it if the only news on games we got is what the publishers spoon fed us, and we followed all their rules? Would more people have been bamboozled by Batman Arkham knight’s crappy PC version, or the horrid work conditions on dungeon defenders 2 payed out way better?

But if you hold of on actual news to maintain a relationship, you’re just an arm of their public relations department and not a journalist.

At this point, who knows? I’m sure that they feel that their actions were perfectly reasonable. But they’re in a different line of work. My focus is telling the truth about games for readers, whether that’s the external truth that reporters discover or that more internal subjective truth about how a critic feels about