neotechni01
NeoTechni
neotechni01

you used you're properly. I commend you. It's such a rare thing to see.

that counts as running a simulation every frame. You're changing the data.

he doesnt consider 30fps to be low, thus its not a contradiction

"The renderer went at 60 hz and the gameplay went at 30 in games like CoD. "

enough to affect game sales to the point where even game developers BEG for it.

But time doesn't work at all for consoles, as my neogeo re-release shows. Nor is it a fallacy cause Wii's/Wii U's hardware is considered a re-release of Gamecube's architecture. Merely faster. Wii wasn't even twice as fast as Gamecube. To emphasize, the security password on Wii's DVD drive was Gamecube's in a

Actually processing power affects gameplay far more than it affects graphics.

"The only sane way to define console generations is by actual hardware generations" is the opposite of "time frames"

All technological generations are.

7 years from now, it'll get a hardware update bringing it almost up to par with PS4/X1, but still inferior in many ways

Actually, wii isn't emulated at all. It runs natively. Just like Gamecube did on Wii

In before some moron says technological generation isn't dictated by the technology.

I disagree, I ppreferred PS3 that generation. Even at launch it did more

Folders? Custom soundtracks?

But you were the one that started this topic by being offended. THATS the point.

Malware has just as much of an easy time as it does on iOS.

Yes. On Android it's only what I allow to be shared between apps that gets shared. Otherwise they're in their own sandbox. You'd have to root it, and change the permissions to get it to act otherwise.

That was not light-hearted. And Apple introduced the idiocy by accusing everyone of buying android by mistake.

You have it backwards. If the simulation runs slower than the renderer, you get duplicate frames since nothing changed. It MUST go the other way around, with the simulation running at the same speed of the renderer or faster

that makes no sense. If the games physics update at half the rate of the graphics, then every other frame would be identical to the one before it