negzero
NegativeZero
negzero

For me it’s super simple. Can you do a quick google search with your problem and go straight to a solution if that solution is stored in Discord?

Oh 100%, it’s a terrible port. It seems like most of the performance problems look to be shader compilation stutter and frame time lag when it loads in new areas, both of which are going to be much more *noticeable* on systems where you have a weak CPU and powerful GPU because the drops will be much larger. But

It’s not the amount, it’s the bandwidth. They’re developing games for PS5 first and PS5 basically has a huge pool of very fast shared GPU and CPU memory (basically imagine if your CPU was using the VRAM directly). There’s a tiny cache of system memory, 512mb, for background tasks to use, but games effectively run *ever

You’re not using a recent CPU on Windows 10 (what they’re talking about here is the new Intel architecture in 12th & 13th gen, which divides the cores up into “Performance” and “Efficiency” cores and Win10's support in the hypervisor for running these correctly is a bit barebones) and you’re also not using a high-end

high-end graphics cards coupled with lower-performing CPUs”

PC Gamer were reporting all sorts of performance and stability problems in their review and their reviewer was using a 2080 and an i9 9900k. If that’s considered a “high end graphics card coupled with a lower performing CPU” then it’s going to be the majority

One other thing in the CMA position which is kind of nutty is that because any cloud streaming service requires infrastructure, and Microsoft is one of the two largest companies providing generic cloud compute infrastructure (Amazon being the other with AWS) this means that effectively anything that uses Azure is a

For what it’s worth, I went to multiple schools (private and public) which had house systems based off this British system, and it worked quite similarly for several. JKR pushes the inter-house competition a lot harder by virtue of the fact she divides based on personality, rather than at random, and that makes the

As shit as it is, at least that was an actual exam, so it was sorting kids theoretically based off their capability (leaving aside that exams are a shit way to determine that etc).

They were well designed levels, interconnecting paths and so on. The problem was that they didn’t let you fast travel so you had to traverse back through everything constantly, which meant wading through a bunch of enemies each time because as mentioned, the game tacked on an unnecessary Soulslike mechanic. What made

Jedi Knight had proper deadly lightsaber combat and it was actually quite fun. You could absolutely build a game around that and I think it could have been pretty interesting. Doing what they did was basically taking the safe route.

Really the idea of a magical hat deciding the trajectory of your entire high school career based off whether it thinks you’re a Hero, a Nerd, an Asshole or too boring to fit into the other three is a fucked system to start with.

The stamina felt like a clunky last minute addition to me. It’s not really integrated into the UI the way you’d expect it to be and they added a bunch of other stuff around it to kind of justify the addition, like the flowers that replenish it, but it just always felt clunky to me, like an artificial limit bolted onto

AFAIK the sound files are actually identical, the diff is the Switch has more memory and better audio processing hardware so it can basically “provide a richer soundscape”, as Nintendo puts it.

God of War Ragnarok at least was in development from the outset as a PS4 game. Not sure about Horizon Forbidden West, I feel like that was announced initially as PS5 exclusive then got the PS4 port added when the game got covid delayed.

I actually didn’t know it was going to be a Soulslike going in. And I always felt like it was tacked on and out of place and added nothing at all to the game because of how poorly integrated it was. I was holding out hope that maybe they saw the light.

I hope if they do put Drizzt in it’s as a quick cameo, something similar to how he turns up in Baldur’s Gate. Bonus points if no one in the group knows who he is.

So does it still have out of place Soulslike mechanics shoehorned in? That’s the biggest thing that I disliked about the original, the addition of completely unnecessary Soulslike mechanics.

To be fair they also haven’t made much of a compelling case to upgrade - XSX basically has no exclusives of note and PS5's high profile ones are PS4 ports with some nicer bells and whistles. It’s been a protracted transition not just because of the hardware scarcity but because of the games.

There’s a slight difference to normal here though in that the system launched during an unprecedented ongoing supply chain problem, and it’s only been in the last few months that it’s gotten to the point you can buy one easily.

This plus the addition of stamina to make sure you can’t even run more than a few paces without having Link stop and keel over gasping for air like a 60 year old chain smoker, so even getting from A to B takes longer than it has any reason to.