negzero
NegativeZero
negzero

Slightly different though because they’re functionally pretty much identical, where the Wii and Gamecube versions were radically different due to them flipping the whole game and adding waggle - the Gamecube version of TP is the superior release in my opinion (and I don’t think a lot of people would disagree) where

A ‘Pro’ system runs games better than the base hardware in a way that is transparent to the software. They’re a hardware bump that does not affect the software library, games continue to be backward and forward compatible. The old hardware can still run the same games as the new hardware, just not as well.

Overall I don’t like this. The dock looks okay, the joycons don’t. The pro controller looks awful too, that one white handle makes it look like someone screwed up with a paint bucket.

No, it’s not a “pro” system. That concept didn’t even really exist in consoles in that era. It was a successor, just one that didn’t have much time on market because it was a half-step that came out of the same R&D effort that was leading to the GBA. Nintendo started Project Atlantis in 1996 to build the Gameboy

You’re basing a *lot* of your logic here on a single data point from 30+ years ago, which reeks of confirmation bias. If anything I would say that the gap between the Gameboy and GBA is an outlier and Nintendo’s handhelds subsequently have been on a 6-7 year cycle, which would suggest a Switch successor is actually

The Wired article used a lot of words to say very little (which is ironic given that he claims Sanderson does this) and honestly my main take-away is that Kehe seems like a grade-A, top-shelf Asshat.

So does Nintendo not compete in the “high end games market” in Japan then? Because I feel like there’s no way 98% of the console games market is held by Sony, even in Japan...

It’s a bit of both. Her kit has some stuff that is straight up bugged or broken or just extremely bad and clunky *and* she’s also one of if not the weakest top-rarity character.

You don’t drop plural stacks grinding up a waifu because You Can Quit Whenever You Want”

I think you’re underestimating how attached people actually are to this. The money’s already spent, the dopamine hit is from the successful pull / acquisition and not from having the character, and you can get that hit from any

Personally she’s just been one part of a larger malaise in the game. I’m a mid-spender (I have every 5* character but Itto, and most of the 5* weapons) and she was the last straw for me - I’ve just straight up lost interest in the whole game and stopped playing. I don’t even really care that much about her

This just reinforces my point though. 

Timed exclusivity to PlayStation, once it expires they can and did release on PC. The (admittedly still rumored but almost certain to be true) info we have is that the deal precluded ever releasing it on an Xbox system.

If it was not true, Sony would say so as it would undermine Microsoft’s case. Plus it’s completely obvious.

Perhaps it’s time to take a step back and instead of asking if it *can* be saved, asking if it *should* be saved. At this point the franchise has more mediocre to bad films than it does good, and the general premise of the whole thing feels pretty well mined-out. 

Right. The reason it isn’t supported is because they chose not to support it. Technical limitations can be worked around but you have to actually plan time to do it.

I had no idea, ran into him just as I was completing a quest objective in a dungeon, the one that unlocks your specialization stuff at 15. Kited him and got him to about 50% health before he killed me, then reloaded at checkpoint which was literally right past where I had died where the objective was and the guy was

Yeah, there’s this weird technical limitation which made it so that it was impossible to develop anything for anything but the PS5 at launch. They’re working on it but don’t think they can fix it in time, it’s going to take extra time before they can get over this hurdle and release it for the PC, probably needs

Ragnarok was in essence a PS4 game with a PS5 port though, there’s a good chance that it might not have needed to break up the areas the same on PS5 but I bet you it did need to be broken down a bit on PS4.

Worse.

How does KotOR get a pass because “Sony partially funded it” but Redfall doesn’t when Microsoft *wholly* funds it?