nastypitching
NastyPitching
nastypitching

Well said. In the past, each booth space - and this is just the booth floor space and not to build it - cost a few hundred thousand. I believe that would include some ads around the place but it was expensive to just be there yet alone do anything cool.

It’s why when I would see what Nintendo would do where they would

I’m guessing they’ll go back to industry days and non-industry because when they first opened it to non-industry it was an absolute cluster fuck. 

E3 isn’t going to be what it once was because a lot of the major publishers rightly realized that they could just host their own things and not have to pay the hundreds of thousands that it cost to be in the convention center via booths and buy media placements.

However, there are still going to be a ton of publishers

E3 is already very similar to PAX. I think the one thing that should be buffed to get closer are panel discussions which I think are more commonplace at PAX events. Also, spaces for people too hook up gear to get impromptu fighting game tourneys or whatnot might be good. 

Having been to quite a few of both PAX Seattle

I would have thought the natural move is to be a silent partner with an existing publishing house that shares his views on gaming. He puts up capital, gets percentages of this and that and is directly enabling those games that he mentions get made.

I’ve been able to see both sides of it - I am a massive, massive video

I work with many publishers due to my career (I work in video game marketing/advertising). I think you’d be surprised just how passionate many are.

I was eying potentially upgrading GPU in the next year or two. I built my first PC which I’m currently on and love in late 2019. I thought I was paying too much then! I can’t imagine paying some of the ridiculous prices Nvidia is considering. I’ll wait it out.

They would have been touting their numbers to high heaven if it had done well. Just look at the various Elden Ring headlines that came out periodically to announce how it had reached yet another absurd height.

Ultimately, I think that the CEO is stressing that they need to get a full launch month’s data to see how the

I’m forever reminded that when discussion online features for the Wii U a third party dev mentioned things on PSN or Xbox Live only to be met with blank stares because people inside of Nintendo had never used them.

I understand the idea of preferring the Nintendo way but to not even study the competition? It boggles

It’s a shame these layoffs are hitting but outside of sponsorships, I’ve had no idea how this high-functioning LA-based television studio has stayed afloat, let alone how it was ever supposed to make a profit.

Can I just say that it’s such a breath of fresh air that so many Japanese companies are releasing on PC.

I know it’s just them finally realizing that there’s a ton of money to be made there but I remember when it was basically a non-starter. My main platform is PC so this is all music to my ears.

Now to get to the

That advertising was probably expensive alongside all of the overhead that dozens of people cost. They needed to explode out of the gate and it didn’t happen.

G4 was lightning in a bottle that put together some of the framework of what so many creators today take for granted. Unfortunately, there are just so many

Basically what needed to happen is that the influence of their name was enough for them to gain a ton of followers across all of the online platforms they were on to the point where they caught up to those YouTube and Twitch creators.

Just on YT, they’re at ~130k subs which is probably a good 700-900k short of where

Oh, if Final Fantasy x Rhythm sounds at all like it would appeal to you, don’t even think about it. It’s a must play. 

I would be really surprised if they did anything other than buttons. 

I was thinking of getting the deluxe too! I’m so geeked up. 

A War of the Lions PC release would be so fucking cool. I tried playing the mobile version and got to like chapter 10 or 11 before throwing in the towel. The touch controls were just annoying enough to turn me off of it. 

I was convinced Theatrhythm was going to stay a 3DS and Japanese Arcade exclusive. The 3DS games were exceptional and I can’t wait to get my hands on the new release! 

I think it would depend on the parameters their creativity is constrained by.