@Mad-Hobo: Maaaan... if this guy had been the US Sega mascot back then, things might have gone differently in the PS1/Saturn generation. I mean, look at the Chuck Norris / Most Interesting Man in the World sensations of today.
@Mad-Hobo: Maaaan... if this guy had been the US Sega mascot back then, things might have gone differently in the PS1/Saturn generation. I mean, look at the Chuck Norris / Most Interesting Man in the World sensations of today.
I believe #3 is my pick. I'd hate to get into 7+ minute brawl with that guy, especially if he's out of gum!
@Hatman88: This was one of the few games where I actually wanted to collect hard-to-get trinkets that allowed me to listen to the in-game music.
@Keni: It's been available for some time now on the Internet, just not to a wide audience and at the price it is on Steam.
Do you like inventive, gravity-based platformers with Atari-era graphics? Or just interestingly awesome old school games in general? Then buy this game. BUY IT. NOW!
@redHouse: So in other words, it is the most applicable rocket for Team Rocket to have? Ah, I see what they did there!
If Team Rocket only had actual Soviet-era rocket technology on their side, they would have captured Pikachu long ago.
Oh, crap! Nintendo is pre-packaging their Mario Kart players straight from the Nintenclone facility! There is no stopping their dominance of the gaming market now!
Welcome to the future, where fact checking someone's information when they ask you to is not a consideration. Yes, they deal with many calls every day over at Microsoft, but for the guy to have to get the MAYOR OF HIS CITY to step in, and STILL not get things fixed right off... well, that's just sad.
Ugh. That is how I sum up this movie: "Ugh."
@sandorasbox: I agree, this makes me a sad panda. :(
Dan and Silent Blanka are my favorite parts. I'm a whore for anything having to do with Clerks...
@Krackato-ATOMIC COLLIDER!: EEEEEVVVVEEEEERRRRRRR...!
@miGu-zangetsu: Watched this a couple of times over the past few days, and it really blows me away. I mean, this isn't even local play, it's online, lag and all. It's also a good showcase of how after 12 hits, the damage pairing makes continuing combos kind of pointless unless you want to be flashy. Pretty impressive.…
@jShazBot: It's Internet shorthand for "too long; didn't read." It seems that the idea of elaborating on thoughts is going the way of the dodo in favor of flinging off quick, sarcastic one-liners. :( So it goes...
@jShazBot: Oh boy, kind of glad you brought this up in a way... to start responding to this post... I worked at Treyarch testing CoD:WaW, primarily on the Wii. It wasn't a long tenure for me, and I left near the end of the project. It kind of broke me down: development settings, or even just production testing, is…
I don't mean to sound corny with this, just honest and in honor of the fallen:
Pretty sure this is going to cause a rip in the space-time continuum and end existence as we know it. Way to go picking up that Ewok, Marty.
@GohanEgret: 'Should' being the imperative word. At the end of the day mistakes are made, whether its design elements or lack of foresight to see problems that may pop up in the future. With issues of SD vs HD, those can be tough to regulate. But I agree with you, I do wish the ability to hammer such issues out was…
I'm glad Reznov is capable of pulling a Price and transcending eras to return. He was the most badass part of World at War. This good voice acting coupled with a stellar screenwriter bodes well, along with what looks like some awesome scenarios and new MP modes. It may not be striving for complete realism, but it…