mrglitch--disqus
Mr. Glitch
mrglitch--disqus

The SNES version of DOOM is an unplayable mess, but damn it has good music. Better than the PC version, by far.

Honestly, for a tumorous growth on the Genesis, it's not that bad a console. I mean, it was a PR disaster that never should have been released, but hardware-wise, it's significantly more powerful than the Genesis and the SNES. DOOM for 32x was a crappy rush job, and a 2nd-rate port of the Jaguar version; itself a

320x448 mode was interlaced, and it flickered like a bitch on an old tube TV. The SNES has the Genesis beat hands-down in terms of both maximum sprite size and number of sprites on-screen, so honestly I don't know why Genesis sprites tended to be bigger. The difference in color depth sounds like one plausible

The SNES didn't really have the processing chops to use its higher-res modes effectively, so most games ran at 256x224. By contrast, most Genesis games ran at 320x224 and some, like Sonic 2's split-screen mode, even ran at 320x448. Games ported from the Genesis, such as Earthworm Jim, often looked squished on the SNES

Yeah, I enjoyed it too. The arcade game's graphics are gorgeous and really well-animated for 1982.

Not to mention the Alien Crush games.

Funny thing about Donkey Kong: He owes his existence to a licensing problem. Nintendo wanted to release an arcade game based on Popeye, but a deal with King Features to secure the character rights fell apart at the 11th hour. Rather than scrapping the nearly-completed game, Nintendo turned Popeye into Jumpman, Olive

Yeah sorry about that. I've been meaning to post, well… anything at all to it for a while. I hear-tell the weather around here is supposed to turn crappy on Sunday, so maybe that'll provide the excuse I need.

Well played, sir.

I'm pretty geeked-up right now, 'cause eBay says I might be playing some Earthbound this weekend!

Nintendo broke into arcade games with one of those electro-mechanical games, the original Wild Gunman.

Spacewar! has been available online, in one form or another, since at least the early days of Java. My favorite version is this one, because it also recreates the smeary, flickery look of the PDP-1's vector monitor.

You were pretty much right the first time. Nolan Bushnell, the guy who founded Atari, created the very first arcade game, Computer Space. It was based on the PDP-1's Spacewar!.

But it was ribbed.

Red Letter Media posted their own commentary track for Ghostbusters II last week. It's worth a listen just for their detailed predictions of how the upcoming sequel will go about the process of completely sucking.

Least of all, Bill Murray.

Ou est la discotheque?

Yeah, I have almost no interest in playing the COD-alikes online, at least with people i don't know.

Purely by accident, I once happened on a password that would take me straight to the end level of Ecco The Dolphin. Oddly, Nintendo Power wasn't interested in my discovery.

Looks like it's 1203-9448-9372. My handle over there is Torgo