modren83
Modren
modren83

It’s extra funny since the original Doom actually only ran at 35fps at first.

Vetting. They need to send out dev kits and approve software before they allow it on their shop, to make sure it doesn’t crash the system or allow hackers to exploit vulnerabilities.

Who said I lost? You’re the one misinterpreting clear statements and criticizing the design decisions of a game you haven’t even played.

Old Doom is super good, but it’s not gonna sell at retail. eShop? Sure. But it won’t sell as much as New Doom, and it won’t sell Switches as much as New Doom.

“To begin with,” we were discussing that getting all the endings doesn’t mean playing through the whole game multiple times. You took my statement “Something tells me he didn’t even get to ending A” as “This guy’s opinion is invalid because he didn’t get to ending A,” when that was not my intent. You also ignored me

As I said, it doesn’t “get good” 7 hours in. If he didn’t like at all from the start, I understand why he would stop playing and I’m not going to judge him for it. I do not know why he had such a different experience than I did (maybe he got really unlucky with the PC version?), but if he thought the game was

It doesn’t “get good” until 11 hours in, it “gets good” at minute 1. It just becomes more interesting storywise 11 hours in. I have absolutely no idea why he had such a bad time with it, but then no game is for absolutely everyone. Something tells me he didn’t even get to ending A, but of course I have no way of

Because New Doom is newer and will sell more.

I didn’t exactly time it. Some guy on GameFaqs did, though. You just use chapter select to get D and E.

It’s not playing through the game multiple times. It’s one continuous campaign split into 5 parts. They’re only called Endings A-E because of tradition. In Drakengard and Nier, they were actually different endings and you had to play the game (or at least a part of it) multiple times.

When did you stop playing? From the sounds of it, you probably didn’t even get to Ending A. Or, if you did get there, you stopped and didn’t do B-E. Which is like beating the first gym in Pokemon and then giving up.

Swery already said he found some new partners, who will subsidize the cost of the game. This will allow the Kickstarter to have a lower goal while still allowing for a game of the same scale as the original pitch.

And he can’t make one. He doesn’t have the rights to Deadly Premonition, or D4 for that matter. I’m sure he’d love to make sequels to both, but he literally can’t do it. That’s why he’s starting a new IP.

Part of the problem is their ridiculous release schedule and the fact that all of their games are licensed. They just don’t have time between making 2-3 games at once and having to meet deadlines set by the license holders to really improve their engine. The first Batman was the biggest update they’d had in years, and

Correct me if I’m wrong, but aren’t the Call of Duty games still using a heavily modified id Tech 3? And I know Respawn uses a heavily modified Source Engine. Also, Valve and Source Engine.

There’s a few interviews linked on the main SNES Mini website.

So what’s your point? Yeah, emulating on a PC is an option, but there are a variety of reasons people might not want to do that. Setting up an emulator can be very finicky, and some people might not want to deal with that. Other people may have qualms about downloading ROMs and would rather have a legal way to play

The SNES mini is emulation, and some people lack the technical know-how to set up an emulator and/or are uncomfortable with the idea of downloading ROMs online as opposed to paying for a legally-acquired version. It’s a simple device designed to bank on nostalgia, and appeal even to people who stopped playing games

She’s vaguely attractive and racist. All you need at Fox News, but not enough for anywhere else.

But they also cancelled the second pitch, which had no military aspects.