mockblatt
mottled
mockblatt

In general, wireless communication. (Bluetooth in the case of ds4) is going to have more lag than wired. Also just now I googled and found a reddit thread from 2015 discussing how each additional controller connected nearby adds about 4ms of lag, which if true is pretty bad. The poster theorizes, I guess correctly,

In general, wireless communication. (Bluetooth in the case of ds4) is going to have more lag than wired. Also just

Look at screenshots, I think the thing that probably impressed me was the smooth terrain. No pyramid mountains!

Well, WW2, depending on yoir definition of “a battle.” If you’re counting the battle of the somme there are at least a couple of operations in ww2 that killed over a million. Stalingrad springs to mind. WW1 was horrific for a variety of uniqie reasons but in scale it’s no match for the sheer bloodshed of ww2

I can only imagine what Yennifer’s name comes out as.

I remember thinking Comanche’s graphics were as good as it could get. Good memories!

There are seven-year-olds going trick or treating tonight (or...whenever people do halloween when it’s on Monday?) who weren’t alive the last time a major US air carrier had a fatal accident (2009).

Heh, appropriate username! Just be glad this isn’t a Black Mirror episode where your minor meaningless error would ruin your life!

I patiently wait for someone to make a 4X game with good AI so I can finally get into the genre. At least it sounds like Civ VI’s AI isn’t passive, which I think was the complaint about Endless Legend.

Ah, that’s not great then. Do you have any control over the card’s fan profile? I use EVGA Precision, not for any particular reason but it works for me. You can set a custom fan curve, so say at 50 degrees have the fan at x % power, at 70 degrees y%, on up to 100% at whatever temperature you really don’t want to

What do you mean by sub-par cooling? You own a GTX 970, which you must have spent around 300 dollars on, you shouldn’t be afraid to use it! Do you really have a heat problem or do you just think you might? Download some free temp-monitoring software and put it through its paces. Do you have any software to control the

If I wanted to play 1440p games tomorrow, that’d be a big upgrade. I do plan to upgrade the cpu and mobo soon, but even if I plopped in a new high end gpu to boot (though the 970 isn’t useless yet), I couldn’t run 1440p games at high settings and 60 fps anyways, judging from benchmarks here and elsewhere, so I’m gonna

Yah, part of my luck was I was on the right side of a technology shift when I got my mobo and cpu. I’ll probably replace those soon, but try to research what’s on the horizon so in another 3 or 4 years the mobo can still accommodate the new technology. On the other hand I think I was on the wrong side with the 970

I think people really underestimate what you can do with occasional modular upgrades, at least for gaming. I’ve been wanting to find a way to show that value, maybe in chart form, but that data is hard to come by. I have a gtx 970 and an an old i5-2500k I bought in 2011. That’s The Witcher 3's minimum requirement for

What’s the verdict on EL’s AI now that so much time has passed for patches and updates? One of the things that turned me off was that reviews seemed to agree that the AI was passive which has been a complaint I’ve had about 4x games in the past. Maybe I’m asking too much from the single player...

Really the easy cop out answer is that being the least surprising is probably the safest for everyone in most cases. Ok, so you want to bravely sacrifice yourself by swerving into oncoming traffic. And what, pray tell, will the oncoming traffic do in response to that? If you swerve to avoid three kids but kill three

Were you actually responding? I just built about four platforms and stuck them all at high security with max guards in battledress. Of course I have no idea how well that works since I’ve never gotten a chance to test. My intention was to never bother responding. My understanding was that it takes 3 or 4 losses to

I started the game a month or so ago and just recently finished. I’ve never had an fob invasion, and I actually built mine a little bit.

They used to just be the metacritic review average, right? Why did they change?

Sometimes he sprints flat, sometimes not. I remember from a previous kotaku post on this these guys are trying to do things like finish on a specific frame at a specific time. It’s pretty crazy all the little things they know.

I feel like a lot game development disaster stories are driven by teams not wanting to think, and manage themselves, like a large software development project. Defining system architectures and writing interface requirements documents doesn’t sound sexy, but that lack of a formalized agreement really hurt their