mockblatt
mottled
mockblatt

You want the messages but you don’t want to be invaded. Don’t consume embers outside of or far from boss rooms. That satisfies all of your desires. What’s not good enough? You can’t summon help either but you usually find those signs right by boss rooms anyways so again, ember up and summon, and head in.

Just to join the chorus, don’t use embers during your normal adventuring and you,can’t be invaded. You can’t be invaded in boss rooms (also I don’t believe you can be invaded in a region that you’ve killed the boss in) so if you want to ember up for a boss, go ahead. Also keep the first covenant that you get equipped,

Look at Stellaris by Paradox. Almost all the negatives from reviews focus on the same set of gameplay issues once you get past the beginning stages. Knowing paradox and their tendency to tinker, I know if I wait 6 months I’ll probably be able to buy a better version of the game for half the price. I bought Pillars of

My takeaway was the trailer is actually pretty well researched. It’s pretty clear the makers had a more than casual interest in the setting and researched it. The major deviations seem pretty intentional.

Loved me some Brave Fencer Musashi. Haven’t thought about it in years, now to go find some music!

Just like durability. *shrug*

The kotaku review, while positive overall, complained about things that always annoy me in those types of games, so I was actually turned off to the game from it. Paradox’s response here pushes me towards buying it.

I’m 31 and basically I read this as “I come home from work and have nothing but free time.” :)

He obviously meant Kristin, the subject of Allie’s piece. Or am I missing another joke?

At least DS3, the only one I’ve played, is a very pure, polished third-person action. It’s hard but I feel like that gets overblown. It’s just not forgiving more than anything. You can’t really sleepwalk through any fights. But anyways, obviously the genre itself is very popular, what with your Witchers and Prince of

Right? Like these guys have played the game beginning to end more times than I’ve thought about it. At this point they’re just playing with the engine. It’s like someone doing donuts in a parking lot and saying “hey that’s not how you drive a car on the highway!”

Yah, and even IF this is some language barrier issue, if a big part of your job is to ask questions in English to English speaking athletes, and you publicly and embarrassingly fail at it, I wouldn’t call a firing harsh. And he did it twice.

The evidence seems to point to the stat being removed or changed at the last second, so they, assuming the code is being read right, just disabled it in place. Maybe they decided it was broken, or unnecessary, or whatever. I’d understand that, there’s no such thing as a “safe” change in something this complex, so

If you think about it, there are a lot of common conventions in control schemes so there are only a few places where different games will diverge. His problem wasn’t controls, it was a whole gameplay mechanic. As soon as he remembered it existed he probably went right to the correct button.

Most people can’t work 80 hours a week for very long (probably less than a week!) before the work suffers. Meeting a deadline, but making poor design decisions or injecting your code with sinister, hard to find bugs, will just cause you more trouble, probably disproportionately more, down the road. This is the mindset

I went ahead and bought it tonight (also got my DualShock3 working on my PC, whoo!). Right out the gate I had a crashing problem every 5 minutes accompanied with a low memory warning. I have 8 gigs of RAM, and it wasn’t being fully utilized. Apparently, after some research, the problem is too small a page file. I had

Thanks for the advice. Got my DS3 working on my PC with SCP, works like a charm. Had a crashing issue after about 5-10 minutes because of low memory (8 gigs of RAM, wasn’t using anywhere near all of it) - The problem was apparently too small a page file (it was at 2 gigs max) so I upped it, at the advice of the

I’m contemplating getting this (and DS3). Question: is it playable with a mouse and keyboard? I’m the kind of guy who had no complaints or problems with playing witcher 2 and 3 with kb/m. I’ve heard DS1 on PC is a little sloppy with the port, or at least was at release. If I were to get a controller, is the

Same question here. According to kotaku’s benchmark article I should be cakewalking 60 fps, but a lot of negative steam reviews and comments in that very same article make me worry. I’ve heard fps issues and crashing, but not from everyone. I saw some people got it fixed by tweaking the processor affinity, which is a

Sure, pushing a mouse and typing may not be hard physical labor in that yes, you are physically capable of working 80 hour weeks for months, as he says, but there’s more to productivity than just wriggling your fingers. I wonder how many man hours have been spent fixing bad design decisions and bugs that he injected