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Wait a minute...did anyone actually watch the linked video? Can we talk about this video? Because holy shit.

This is why I come here for reviews...sometimes.

I have several downloaded movies I originally bought only because pirating them was far easier than jumping through hoops for the Ultraviolet copy or ripping BluRays. Although Netflix has sort of lessened the need for that.

This is easily the most Russian thing I've watched in weeks.

All most minecraft mods do is inject script into the existing game. They just automate the process and occasionally come with new models and textures instead of reusing game assets.

Another former BB employee chiming in.

This is genuinely the most disturbing thing I've seen so far this month.

A fine example of an instance where a factual statement and a joke are one and the same.

"Apple is intelligent enough to incorporate stylus support throughout iOS and already have a wide verity of applications that are designed for stylus input."

It won't be. Apple has had ages to partner up with Wacom but they outright refuse to. Everyone else has by now. Samsung has. Microsoft has.

Seriously. That's like, "Aww shucks, some jokester went and swapped my half-paid-off Mazda for a free Mazerati. Darn that rascal!"

Agreed. If you invest a lot of time, money, effort, interest, etc. into something—no matter what it is—what's wrong with being excited or happy about something like this? What's wrong with valuing the metaphorical gold at the end of the rainbow?

To any animator worth his/her salt, nothing is particularly complicated about either the initial challenge or the "twist." As Otsuka points out in the video the key is being able to act out the animation yourself. Either in your mind or physically. You have to approach every little bit of the motion logically and

Microsoft just sent me this exclusive footage of a proper in game model:

More like Fordza 6T, amiwrite?

Props for naming Silent Hill 3. An often underrated but one of my favorite games of all time.

QUOTE | "The majority of those users probably wouldn't have bought the game anyway. So it's not like we're losing revenue... It's essentially free marketing." - Monument Valley producer Dan Gray, talking about the fact that 95% of the Android copies of Monument Valley are pirated.

I'll treat this just like so much of the rest of Destiny's lore.

Part of the problem is that the whole, "Don't like it? Speak with your wallet and don't buy the game." idea only adds to the cycle too. Because the blame invariably gets shifted away from the bugs.

Welcome, duder!