mjyrick
mjyrick
mjyrick

You know, I would consider supporting this if Class of Heroes wasn't just a half-assed Wizardry knockoff with cute anime characters. I understand those remakes are big in japan, but they could at least make it play like the superior Wizardry 8, instead of a graphically updated version of 1.

That looks amazing. It looks like someone took Dungeon Master, and made it awesome. I only hope there's a lot more aesthetic variety in the dungeons than what I just saw in the video.

Lost Odyssey may have been good, but I fell asleep from all the loading times.

I believe the Android can play many PC titles, including several Ultima games. iPhone... meh. As much crap as they let through the app store, I'm surprised they just don't go ahead and open it up like the Android market.

The lack of support is the reason I put my superior WP7 back into storage in favor of an old 3gs.

Perhaps it's just the combination of a decade long hype with a teenagers natural desire to skip school without needing any particular reason.

It probably stems from the media hyping up a potential sequel for Kid Icarus over the last decade or so. This attention, as well as the character making a significant appearance in a major release this generation, has caused even the newer generation to get excited over a sequel to a game that many of them have never

Meh. Most rom hacks have absolutely terrible level designs. They either are too lazy with them, or they try to make them way too hard.

It makes me wonder if the iPad 3's processing power can support the retina display's increased resolution. A filter is a lot more efficient.

Oh, that was just for the box art. The actual game uses a more sophisticated method.

Oh yeah. I forgot about that. I kinda quit playing console shooters after Halo.

It looks like they just added a filter instead of upping the resolution.

It was limited. You still had a health meter, and still ran around picking up health kits. Gears of War just completely removed it. It made the entire genre go from rationing out health packs throughout a level, giving the game a little strategy and depth, to making every fight practically identical in scope.

It doesn't matter how big they and their games get, as long as they stay a private company and not sell their gaming souls to the stock market, I'll still call them an indie developer!

Gaaah! And I was looking forward to playing Tera on May 1st. There's no way I can keep up with an MMO and Diablo crack at the same time!

You know what's better than half-assed day one DLC? Expansion packs! Those things not only are able to have enough meat on them to actually extend the story line, unlike DLC, but they give you a reason to hold on to your game for the next year! Yes, producers, we tend to keep our games instead of trading them back

Regardless of what other retailers think, Blizzard's expansion price is $40.

There hasn't been a social MMO quite like Final Fantasy XI since it's release. I half expected Final Fantasy XIV to follow in its footsteps, but it's not quite the same. You CANNOT make a social, group oriented MMO when you are able to progress your primary job by yourself. You end up with a game where maybe 20% of

The first Final Fantasy didn't reinvent the genre. There's very little in it, aside from jobs, that Dragon Quest 2 didn't do 11 months earlier. It's only popular because Final Fantasy II (aka 4) and Mystic Quest (yes, I mean it), were the games that really popularized the console RPG's in the west. The only reason

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Best music came from the 16 bit days, I'd say. You can't beat Secret of Mana's Intro.