misternoone
MisterNoone
misternoone

Have fun with StarTropics! Note that there’s some Meryl’s Frequency level antics ala Metal Gear Solid stymi-ing early game progression which you might have to look up if you don’t possess the physical documentation for the game and/or an equivalent pdf. And /cheer to your love of Rocket Belt, indeed the best of the Pil

I’ve been playing Assassin’s Creed: Origins for a bit this week, beat the first “boss” of the game and... well, it’s an O.K. game, but it isn’t really doing it for me. It certainly looks great, even if my laptop isn’t state-of-the art by any means, the scenery is breathtaking, and the temples, pyramids, etc. are all

When I was getting hyped for Sigil, I was inspired to shake off the rust by doing something in Doom 2 that I had never done the first time around: completing all 30 levels from Pistol Start. Having to find the weapons within the level instead of bringing them in from the previous map is something that can transform a

Congrats on completing Loom! Good call on the strong parallels between it and the Infocom Enchanter trilogy that came before it. And yeah, I distinctly remember kid me being freaked out a bit by those aforementioned grisly moments. Though I was also happy how in one particular case you can infer how to utilize the

I’m all over another game with a gimmick this weekend. I got Cadence of Hyrule earlier this week and played it yesterday on the train to my parents’ house for the first time (not ideal, I know). The first... 20/30 minutes were BRUTAL. Admittedly, I haven’t played the original Necrodancer (I might do it once I’m done

Salutations~!

I wouldn’t.

How old do you think Reed Richards is and/or how young do you think Keanu Reeves is? I always thought Jon Hamm would make a good Richards.

[H]er boob-eyes don’t create the tears that birth the enlarged spider-creature, that’s her standard eye tears.”

In a sense, Infocom did return to the Enchanter universe. One of the last products by the actual Infocom (as opposed to Infocom the label that Activision would use for a few titles in the 1990s), was the very strange “Beyond Zork” (a 1987 text-based adventure/RPG hybrid) that from the introduction, is taking place at

Yeah, it’s a real shame about Phantasy Star III. I feel it’s the Dragon Age II of its time. A title that was rushed through production by the powers-that-be against the will of its dev team, salvaged from total irrelevance by an intriguing premise, yet still the creators were ultimately unable to cultivate that idea

I’m sure the source code for Infocom’s library is preserved in a number of places, but it still bothers me on an entirely irrational level that the rights to their catalogue is held by a company with zero interest in its preservation (despite the negligible storage space it likely takes up).

Salutations~!

I’m so glad you ended up having a blast with the Enchanter series. I too found that trilogy much more fluid, consistent, and accessible than the Zork entries (iconic and wonderful in their own right though they still are). And just as you say, the magic system provides a solid backbone and scope to all you encounter.

Leisure Suit Larry often gets written off because of its immature take on mature themes, but LSL6 and LSL7 are pretty great. They’re not KQ6 great (I totally agree with that being Sierra’s crowning achievement), but I think the one-two punch of it being openly pervy (although never explicit), and then the series’s

Certainly! Always glad to give old school adventure game recommendations! Here are my picks for late ‘80s/early ‘90s—>

Welcome back! Glad you enjoyed the 2nd Metal Gear title so much. I suppose you could always play through emulated versions of Snatcher and/or Policenauts (Fan translated ROM only for that one) if you need a pre-MGS Kojima fix. Though those are gratuitously sophomoric (even by MGS4 standards) and have some very

Salutations~!

One bastard son of a Baratheon moves in and suddenly everything is getting gendryfied.