mikemo
Amerika
mikemo

As somebody else pointed out many of these things either were caught and resources weren’t assigned to fix them or some of the bugs just didn’t happen during testing. Most of the things that are in the videos floating around didn’t happen to me either.

Forget the Capcom writeup. How it works is this. Plug your PS3 stick in. Turn on the DS4 that is sitting next to you. Play USF4. Works the same way for MKX. It only gets complicated if you want to plug in two sticks while also plugging in two DS4’s because you’d need a powered USB hub.

This was a joke due to the weird writeup that Capcom put up. How it actually works is you turn on a DS4 (doesn’t have to be plugged in). If your stick is plugged in then it just works in game. That’s literally it. There is no crazy process.

There is a list of reasons. First, the port had nothing to do with Capcom. Sony wanted the game on the PS4 so they could use EVO and other tournaments to advertise the PS4 and get the FGC moved over to it for SF5 when it hits next year. Sony’s mistake is they got a studio with a poor track record to do the port and

Sony wanted this port. It had nothing to do with Capcom. Sony wanted the game on PS4 to entice players to move to it before SF5 showed up to increase sales. The problem is that Sony gave the port to a studio who is well known for doing terrible ports and shoddy work.

Well, this is the final version of the game before SF5 comes out and it contains all the DLC released. So not much can be done in that regard.

It’s not a glitch at all. It’s obviously an optimization technique to get more out of people’s CPU/GPU while they are playing as those features do not need to be rendered correctly if you can’t see them. Many many other games use similar techniques.

After my first viewing I would have agreed with you even though I started really getting into it a bit over halfway through. Mostly it was the pacing/timing gafs which most likely had to do with the fact that English wasn’t the first language of some of the actors and partly just rookie editing mistakes. And that only

I honestly can’t wait for the mobile bubble to completely burst. The social media gaming bubble already burst and eventually the majority of people will wise up and realize that a lot of the games they are playing aren’t really games so much as gateways to their wallets. It’s happened before and I hope it happens

The PS4, like the PS3, runs FreeBSD with a ton of proprietary Sony built software on top of it. Similar to Apple’s OSX. BSD is not the same thing as Linux and does not use the same licensing agreement.

It could be argued that the vast majority of humans produce no art and contribute nothing to culture while also mostly just pooping and masturbating.

I see this often repeated yet I never understand why. Why are you reading a book instead of writing it? Why are you watching a sporting event instead of playing it? Why are you following a celebrity whether than becoming one yourself?

Twitch chat is terrible if you watch large game events. Basically, anything LoL, CS:GO or Fighting game tournament related. It moves too fast and there will always be spammers. And half of the time they do a horrible job modding due to a lot of the mods being friends of the stream event/streamer instead of people who

I haven’t paid attention to my RAM in a very long time and with good reason. It’s all managed fairly well by the applications I’m using including Chrome. Just because a program like Chrome is using a lot of RAM doesn’t mean I need to try to do everything I can to minimize it because most of the time it won’t be

I believe more people are upset because they were sold one thing and given another. It’s not about “every single polygon on the digital tree” for most people or at least the informed people. It’s about companies lying to get pre-order sales. And it makes it worse that CDPR has done it as they are seen as sort of the

The game itself basically encourages people to be dicks despite Riot doing everything in their power to quell it. Even at the start of the game people have to work together and pick proper champions and roles to have a chance at winning. This can easily lead to conflict which then leads directly into the game where

Imagine if they would have launched the game when they originally were going to. It would have been an AC: Unity/BF4 level of a mess. However, with this type of game, it’s pretty easy to fall into a hole where there are tons of bugs and not enough time regardless of how much time you have. DA:I’s launch wasn’t too

I have a gtx780 and I’m running on High with hairworks off and I was having some stuttering. I OC’d the card by a good amount and made sure it was stable and the stuttering went away. So the game is definitely pretty damn demanding on the GPU even when you’re not running on Ultra.

Well, from their perspective they were advertised to specifically that this game had proper localization and even a video was created to thank them. Then, when they all buy, they find out that it’s not an option. The game should have been restricted for purchase or an update of the issue sent to Korean publications

Kotaku has a history of only covering negative events in the fighting game community. There for a while they covered a ton of events and every single one of them were negative while never doing anything to cover the avalanche of positive things that happened. Why? Clicks. I don’t hate Kotaku for it but there is a