mikemo
Amerika
mikemo

So you are literally making something up rather than basing it off of real world numbers. So no, I won't be taking your word for it. I understand your point but I don't agree with how you are trying to sell it and it's obviously a made up fact and not a cold hard fact which I find issue with. I made my theory known

First off, link me to the numbers you are using for your saturation comment. I'd like to see this.

I'd wager that had a huge influence on them deciding to get rid of it. I think the original idea for it wasn't so bad. They would give players a way to safely make transactions rather than go to shady sites (common in the D2 era) while also gaining a bit of profit. But the gameplay and legal ramifications simply

They wouldn't have had to flip-flop if they made solid decisions out of the gate which was my point. They made a lot of horrible decisions that were very much in their favor and not in the favor of the consumer while also asking all of us to trust them despite a long history of issues with trust.

I don't because if it's something you want that badly it means there are millions of others who also want it but there won't be millions of drops to go around so the price would be through the stratosphere. So not only would you not get it (unless you're crazy with your wallet) but you might not even be able to get

Flip-flopping didn't cost them. Making bad decisions in the first place is what cost them. The flip-flopping doesn't inspire confidence but since they've been making the right choices with their backpedaling it at least shows somebody there is thinking correctly.

Titanfall for the PC has been playable by Japanese players since the launch day just as it has for all the rest of us.

Even if those numbers decrease pretty drastically there is most likely still profit to be made by those leftover who will keep on playing. Also, losing the PS3/4 versions of the game won't be a monster hit and MS can keep going on with the 360/XB1/PC versions without thinking twice. I doubt they'd even have much of

If you are a fighting game fan you were in love with the DC. It was home to near arcade perfect ports (it ran nearly the same NAOMI hardware as the arcade cabs) for fighting games!! Many many people today still buy and use DC's to play Marvel vs. Capcom 2, Street Fighter III 3rd Strike, the Alpha series etc. There

Apparently this was an easy one to level up with my cat since she LIVES to be pet and I don't think biting ever crossed her mind.

It goes against MS's current policy and Sony doesn't care BUT you do have to create your own drivers (or get somebody else to create them then license them out for free or even paid use).

MS has always done this sadly. Try being a fighting game fan. The only reason why there are fightsticks and mods on the market right now that work with multiple systems, including the 360, is because they are made outside of the US (but US retailers can sell them. Or certain ones do). MS also wouldn't allow

This is actually pretty amazing. I can't believe they didn't use this!

I think it was just some guys in marketing/production having a good laugh. You can laugh at yourself and your mistakes even if you're a big company. I don't like EA for a lot of what they do but something like this reminds me that there are good people there even if the company itself can be sleazy.

They aren't dodging the issue as a feature. They are simply going with the flow. If you worked in software development you'd know exactly what oddities can happen even in the best of situations (like building a game for a known quantity platform). They are simply making light of a bug that is really kind of funny

This just proves to me that Japan, much like everywhere else in the world, also has a lot of uniformed idiots who are quick to make snap judgements while connected to social media.

I have no clue how the PS4 can get more slim. It's almost as if they said F it...lets start with the slim and work our way from there. The next iteration would have to be the PS4 on a USB sized stick.

I don't get this. You've only seen gameplay videos but haven't played it. If you're a fan of DMC3 and literally spend hours upon hours trying to figure out the entire system similar to what a person would do with fighting games than DMC is going to come up slightly short. It is a deep game for most people but it

I enjoyed it quite a bit. I thought the gameplay was fantastic and whoever did the art for the game needs a promotion. I get why some long time fans were upset with the more serious Dante and the changes to the story but I too am a long time fan and I was pretty OK with it.

Well, the short version is EA is a business and they would rather sell what they can as early as they can and deal with any issues that arise by addressing concerns saying that next years version will be better and have more features. They can then tout, "the return of X mode" or something along those lines as