michaelberglund
OORC
michaelberglund

It's almost as if the dev went behind the customers back on another promise.

Fair enough.

I think people put too much power in words, and I'll agree while it is commonly used for insulting people, I find it that that phrase can be used a group of people who are ignorant about a game really well. My definition is a play on the original definition, but it still holds up fairly well.

I never said it was, I'm not sure where you got that from, I'd much prefer that you don't put words in my mouth. Also that fact that you consider LCD an insulting term means you take it differently than I do, It doesn't only incorporate new players though. I would consider myself part of the LCD of the SC2 community,

The moment you set foot in League having never played it you become the lowest common denominator in that game. I'm not sure what you are trying to prove here. Tutorials are good for new players in a game? The moment you start a game (or game series) for the first time ever you are part of the lowest common

DLC = Downloadable content = Expansions

Calling it an expansion doesn't make it better then if it was called DLC... DLC is a broad terms that covers a whole range of content that can be downloaded. Most of the Borderlands DLC is considered pretty damn good and gives a got amount of content for the price, same goes for

I just did some reading on it (most of my info beforehand was from friends). Sounds like even just handing it off to a separate dev for porting pissed a lot of people off because Re-digit originally promised that he wouldn't do it. The fact that the console version also got new content that the PC side didn't also

Correct me if I'm wrong, but didn't they hand it off to a new dev? The original devs abandoned the game from what I heard.

Promises were made and not kept. That is why people were mad. If you say you are going to do something you better damn well do it else your customers will not be happy.

There is a difference between the most complex game in the world and your avg AAA title. Devs have to make sure ANYONE can learn and play there game else that person gets frustrated and does buy future copies. So yes they do have to appeal to the lowest common denominator, I'm not saying everyone is, but there are

AAA titles have to make sure that the lower common denominator can play the game. Hence the huge amount of tutorials that are so in your face.

I'd say the WiiU's tablet controller is the coolest thing to come out for gaming in a long while.

Likely still devkits and PCs. It would be risky to put a final model in a public area even with security.

MS has always been about big signs when it comes to the Xbox, nothing new. Not saying its good, just shouldn't be surprised by it.

Someone doesn't play sports games. I used to think the same, but seeing the changes from one generation to the next, they are getting closer to the real thing with each iteration and I'd have to assume many sports game fans would likely agree.

There was a lot of talk about it when it first came out, but at the same time a lot of people ignored those talks. It's fine that you didn't enjoy, even if you understood the game, the fact is a lot of people simply didn't understand the message the game is trying to send and ignored it as just a lackluster shooter

I'll just say all the 14 year old dudebro's wouldn't have touched the game because its not CoD.

That is the point. War isn't supposed to be fun, that is why it isn't fun.

A lot of people miss the entire point of that game. It's a big hit or miss in the fact that tons of people love it for what it did and other people hate it for the same reason.

Because you know they didn't like their jobs. It might just be possible that they decided it was time to move which is far from unheard of in the game industry.