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Even though he was definitely kidding, you might think this is cool if you haven't seen it. This is what happens when the frame rate matches perfectly with the rotation:
Even though he was definitely kidding, you might think this is cool if you haven't seen it. This is what happens when the frame rate matches perfectly with the rotation:
First of all Vice City IS the best GTA.
Vice City really did have the best soundtrack. Everything from the talk shows to the commercials to the actual songs were just golden. I especially liked how Rockstar created the fictional band Love Fist and made some actually pretty good songs for them. I'll always love this game for everything it was and wasn't (:
I've been telling everyone I know this recently: the next GTA HAS TO BE SET IN late-1970s New York City :) Imagine! Star Wars, disco, a devastated and torn NYC. It's PERFECT for a GTA game and imagine the music, the clothes, the cars etc!!!
"For more casual bystanders, though, there's a touch of the absurd to it. It already felt too soon when Tobey Macguire's Spider-Man movies — the last of which was only in 2007! — was rebooted in 2012 with a new story and a new actor (Andrew Garfield)."
She-Hulk, Storm, Jubilee, Gwen Stacy-Spider-Girl, Rescue, Nico, Photon...
Isn't Forza 4 usually cited as the best entry in the series?
Human hearts certainly don't send instructions out to the body, so I'm not sure what you're saying.
burn445566 Above you did the math better. 6.5 cores for games compared to the existing 6 cores for games gives a guaranteed 8.3% increase in available processing power (6.5/6=0.083; 0.083*100=8.3).
I think you might be thinking of the GPU performance boost, which we reported on last year. See here.
I'm confused. Isn't this old news? Cause I remember Microsoft straight up announcing a while back that a) they would give developers the ability to disable Kinect features, and b) that it would result in a performance boost as the processing reserved would then be freed up for the game.
I'm admittedly more invested in Xbox news because I have only a Xbox but it's neat to hear about stuff like this. I've always heard Microsoft seems to invest heavily in software tools and I think it's cool to hear about this kind of work.
Going from 50 to 80% is a big jump in the extra juice available for a game. The documentation also acknowledges that games "currently don't receive any notification indicating that system tasks are about to run on the 7th core," meaning that developers have a hard time predicting how much of the CPU they'll actually…
The original SDK seems to have been written up with this idea that Kinect should always be running at full blast 100% of the time no matter what you are doing on the system. Which again, is yet another thing that makes you wonder just what Microsoft was smoking when they designed and built this system.
This seems like a pretty logical progression. Now that the MS devs have had time to really dig into the hardware they can start making changes and allow variability that they couldn't before, and since it's become clear that not all devs or players are going to need the Kinect the MS devs might as well free up any…
Makes sense, we don't need gestures in titanfall or gta. As long as I can as can tell it to go home, record, and adjust the volume I'll be happy.
Damn, and the dog is even black. :(
-sips Lipton-